I could accept that as a form of underground illicit combat sport.
something like this..i am sure there are some guys we would like to see fighting against each other...
and the other forum members are standing around...
I could accept that as a form of underground illicit combat sport.
"multiplayer features" though doesn't mean actual multiplayer. It could as well be some pointless leaderboard or some just as pointless social network feature.
Coop? Well I don't need it, but if it pleases the rest of you fine. But in that case I'd like to see it being coop campaign from beggining to end. Both take part of conversations etc.
How would you see the multiplayer characters? Would they be the same as in single-player or would you create new character?A secondary storyline, or long side quests, could be a good source of co-op material. I would keep the main storyline personal to the individual player though.
I would personally prefer to complete at least a portion of the single player, perhaps to a good branching point. From there, I would open up the multiplayer capabilities for said character and even allow the creation of new characters that can go straight into multiplayer.How would you see the multiplayer characters? Would they be the same as in single-player or would you create new character?
When I said I couldn't see how it would work, I meant effectively. I am sure it could work, but it would be cumbersome. Also, what happens if people don't want that elvel of commitment? What if people want 'pick up' games? What if people aren't able to play at a set time with their friends regularly? With the 'pick up' style, (similar to Borderlands,) you can still meet up and play through the missions with the same friends, but you could also hook up with random players as and when.Also on a side note my friends have cooped lots of full games (Halos, Borderlands, NHL xx) and I plan on playing Original Sin with friend. So if you can't invest time on rpg coop I don't see why you'd do it, just go play something quicker then. And I'd only coop with friend that I can contact outside the game also.
No, he's saying that CDPR isn't going to throw out the last 2 years of development progress in favour of producing a completely different game in the same setting using a completely different engine and business model.
It's a Single Player with Multiplayer elements, (which have yet to be identified,) and it doesn't matter how much you want that to change, it won't.
Now, I am not a moderator, but I highly recommend that of you want to keep posting in this thread then it should be on topic. If you want to keep banging on about why you believe 2077 would be better as an MMO, then there are suitable threads for that, but this isn't one of then.
Well, why do you want an MMO? You haven't really been clear on that? Is it the multiplayer aspect? What part do you like best? What part would you see in CP2077 that would interest you, MP-wise?
Double Post.
Instead, enjoy this wierdly good a capella Smells Like Teen Spirit rendition by the Flying Pickets:
[video=youtube;YK7-YTRuFgk]http://www.youtube.com/watch?v=YK7-YTRuFgk[/video]
I don't think that "wanting to play MMO games" is something that someone needs to apologise for
But yes, Designer5, Sard's right. If your personal interest is in MMO, then CP77 is probably not the game you're looking for.
Double Post.
Instead, enjoy this wierdly good a capella Smells Like Teen Spirit rendition by the Flying Pickets:
[video=youtube;YK7-YTRuFgk]http://www.youtube.com/watch?v=YK7-YTRuFgk[/video]