Wanna you know there's still sooo many people who believe in you and love cyberpunk 2077so keep fighting, we'll never stop to support you.
Here some advices collected from many players, around the world in various groups
1)craft multiple components at once !!! It's urgent ! (Added with 1.2 patch if I'm correct)
2)more Dynamic weather system: more fog and smog pollution during day, more rain and acid rain in the evenings (maybe is bugged, as some modders said, because 99% of the time cyberpunk has just blue and clean skies despite there's in the code a more variety of weather )... Furthermore, it could help the streaming system of assets etc decreasing the depth of field
3)more interactions with billboards, just like in the E3 2018 demo for the Nicola Soda (I thought, even for the future, you can add much more interaction with Night City, without weighting too much the game, with holograms )
4)add a torch light for the dark areas
5)more NPC routines, not just walking around.
And it would be nice having routines for day and routines for night
6)more NPC reactions when we threat them with guns, punch them etc maybe it would be good if someone react shooting us with a pystol hidden in the jeans
7)polish police system in this way maybe: add many, many static patrols around the city. Then, each star of wanted system is a trigger point to activate the nearest one. For the most strange point of the map, activate some drone which arrives flying to the players...
8)more character customisation in the editor (and during gameplay, adding tattoos vendor, hairdresser etc. )
9)fix the legendary clothes recipes; when we collect them, we don't find them later in the crafting list system
10)more weapons customisations: some skins are ugly in the strongest weapons, so why can't we change them, maybe turning some coloured weapons in black badass wapons ? (assassin's creed Odyssey teaches)
11)have you ever thought about changing a bit the HUD system turning it in an holographic one? Just like the good old Dead Space it would be awesome because the players could have more immersion being in first person and seeing a more holographic HUD
12)people are so mad about AI traffic (cars don't play around V if he stop in the middle of the street...) Could you fix a bit if is it possible ??
13)more sex, more joytoy, and other activities/things sex-related
14)more minigames: a cyberpunk game must have many, it could have been awesome if there was an entire quest based on minigame like Gwent in tw3
15) 2 or 3 new activities, but different from the classic GTA activities... You need to avoide the comparison with GTA games guys.
What about a procedural bounty system ? V is the hunter, gangs member are the preys. Could be cool.
16) Re-thinking in a simple way the street cred : assignment of street cred points just at the end of each street story/contract of fixers, not for each kill to gang members (it also has no sense in my opinion...).
Each tier of rarity clothes assign some points, and the same thing with the car that V purchases.
Just like that:
-30 total levels of street cred assigned by street stories and contracts.
-15 total levels assigned by the car purchased
- 5 total levels assigned by the legendary clothes we wear.
17) next gen patch: this one is very, very, very, very, important guys, significantly important !!! ... Players are waiting this patch not only for graphics, but for a small overhaul of the features of this game, and the advices I gave you, are a big example of what the communities are talking about.
You really need to squeeze all the power of CPU, and all the streaming velocity of the SSD, the two most important hardware components for a Cyberpunk setting.
Night City have to become a much noisy, busy city than that we have now
We also hope for BETTER physics collisions, and a bit better ragdolls ... If you can almost bring to zero the all pop up/pop in effects it would be great, the look of the city will be dramatically better.
18)I hope you'll bring some improvements to the origin system in the expansions: maybe a new attribute that has three branch for perks. Each branch is dedicated only to the origin of V. So the Nomad has his specific perks and so on for the other two origins.
19) could be cool to insert some skill about the speech, to influence the chance or not to choose some dialogue lines.
20) Cyberware malus (cyber psicosi)
I Think you can't reintroduce the humanity system just now, right that. But some sort of malus yes, I think it would be great even to correlate these malus to a new attribute or a branch of perks
20) you can change how electrical, thermic and chemical bullets appears when shooting with them ? Even Wolfenstein and The Outer Worlds simulate better aesthetic of bullets.
21) STOP to Ray Tracing on next gen consoles for the next gen patch.... use good Screen Space Reflections,
This technology has no sense outside of RTX cards.. better to provide to increase level of details, shader, textures, lightning, effects and even resolution. Maybe a good Screen Space Reflections is better for next gen consoles (look at Hitman 3 )instead of ray tracing
22)NERF some quickhacks, like legendary Ping ecc
23) some new enemies archetypes for the 2 expansions. They need to have much more abilities, and need to be much more stronger and smarter.
Could be an idea to diminish the amount of the loot, with the reason of the ID for weapons related to DNA of enemy in this way, looking for stronger weapons has much more sense.
Now the most important things: THE BALANCE OF THE MATH system behind the combat and every skill..
It's way too generous in the game, we have too high bonuses without any malus, and the enemies don't scale with us after the level 25/30 around... Too easy
In addition, the most broken build is the Netrunner: don't wanna be repetitive, but it's not funny hacking everything with the eyes at the distance. You need to reintroduce the hack system with the cable for the strongest hackings, but for doing this you need to make the stealth kill from behind a perk, a perk that scale with the attribute body (for example: an Animal could be killed from behind if we have a minimum attribute in body, spottable with Kiroshi eye).
So, strong hacks only from behind with cable, and hackings for sabotage the ambience and to mark enemies with kiroshi eye, we guess in this way it could be more funny.
You also need to NERF the bonuses from Sandevistan etc.
Also need to change something with tech weapons: the enemies don't see us behind the wall when we aim them, and it's not fair because they're standing... Same thing for sniper rifles like ASHURA...Ashura is the very easy mode of the game ...
You could (must...) NERF smart weapons introducing a sort of battery mode/overheating mode
You could also NERF tech weapons introducing a malus to the shot through the walls, like a -50% of the damage, AND a overheating mode after 3 shots through walls ! Sounds fair to me
And the game could become much more strategic, even in the fantastic dynamic combat you created
Need to NERF also all the Sniper Rifle, not only cause they're too OP in damage, but because it should be fair if V could not move so quickly during carrying on one of those. Example: V equips a Sniper Rifle, so he moves slowly, just like when he is weighty in the inventory
Now a recent note...
People are finally understanding that the game will never run fine on the old gen guys, even if you struggle with that.... Old gen has not a decent CPU, and has not a decent streaming system due to old HDD....
Is it fair releasing the 2 big expansions of cyberpunk 2077 even the old gen ?
Your big sells are on pc, on Stadia, and on the next gen consoles...
People are now aware that this game should not have been ever released on the old gen....
This was a big mistake ok you guys (leaders of cd-projekt ), and it was the biggest fault of a main board everyone could remember... You decided to crunch your devs, for what ? 1/2 millions sells on old gen, plus refunds, a game much less polished and rushed instead of the one we were promised, and part of your reputation...
Think about it guys, because this game could raise to the top if only you could use natively the zen CPU 8 core and the SSD in the 2 expansion... It's not a smart move making 2 cross gen expansion in 2022 and hope to selling them for years while much more only next gen games will release
If you're pleased with the fact we send you some advices, I'll continue to collect them
With love from Italy,
Antonello
Here some advices collected from many players, around the world in various groups
1)craft multiple components at once !!! It's urgent ! (Added with 1.2 patch if I'm correct)
2)more Dynamic weather system: more fog and smog pollution during day, more rain and acid rain in the evenings (maybe is bugged, as some modders said, because 99% of the time cyberpunk has just blue and clean skies despite there's in the code a more variety of weather )... Furthermore, it could help the streaming system of assets etc decreasing the depth of field
3)more interactions with billboards, just like in the E3 2018 demo for the Nicola Soda (I thought, even for the future, you can add much more interaction with Night City, without weighting too much the game, with holograms )
4)add a torch light for the dark areas
5)more NPC routines, not just walking around.
And it would be nice having routines for day and routines for night
6)more NPC reactions when we threat them with guns, punch them etc maybe it would be good if someone react shooting us with a pystol hidden in the jeans
7)polish police system in this way maybe: add many, many static patrols around the city. Then, each star of wanted system is a trigger point to activate the nearest one. For the most strange point of the map, activate some drone which arrives flying to the players...
8)more character customisation in the editor (and during gameplay, adding tattoos vendor, hairdresser etc. )
9)fix the legendary clothes recipes; when we collect them, we don't find them later in the crafting list system
10)more weapons customisations: some skins are ugly in the strongest weapons, so why can't we change them, maybe turning some coloured weapons in black badass wapons ? (assassin's creed Odyssey teaches)
11)have you ever thought about changing a bit the HUD system turning it in an holographic one? Just like the good old Dead Space it would be awesome because the players could have more immersion being in first person and seeing a more holographic HUD
12)people are so mad about AI traffic (cars don't play around V if he stop in the middle of the street...) Could you fix a bit if is it possible ??
13)more sex, more joytoy, and other activities/things sex-related
14)more minigames: a cyberpunk game must have many, it could have been awesome if there was an entire quest based on minigame like Gwent in tw3
15) 2 or 3 new activities, but different from the classic GTA activities... You need to avoide the comparison with GTA games guys.
What about a procedural bounty system ? V is the hunter, gangs member are the preys. Could be cool.
16) Re-thinking in a simple way the street cred : assignment of street cred points just at the end of each street story/contract of fixers, not for each kill to gang members (it also has no sense in my opinion...).
Each tier of rarity clothes assign some points, and the same thing with the car that V purchases.
Just like that:
-30 total levels of street cred assigned by street stories and contracts.
-15 total levels assigned by the car purchased
- 5 total levels assigned by the legendary clothes we wear.
17) next gen patch: this one is very, very, very, very, important guys, significantly important !!! ... Players are waiting this patch not only for graphics, but for a small overhaul of the features of this game, and the advices I gave you, are a big example of what the communities are talking about.
You really need to squeeze all the power of CPU, and all the streaming velocity of the SSD, the two most important hardware components for a Cyberpunk setting.
Night City have to become a much noisy, busy city than that we have now
We also hope for BETTER physics collisions, and a bit better ragdolls ... If you can almost bring to zero the all pop up/pop in effects it would be great, the look of the city will be dramatically better.
18)I hope you'll bring some improvements to the origin system in the expansions: maybe a new attribute that has three branch for perks. Each branch is dedicated only to the origin of V. So the Nomad has his specific perks and so on for the other two origins.
19) could be cool to insert some skill about the speech, to influence the chance or not to choose some dialogue lines.
20) Cyberware malus (cyber psicosi)
I Think you can't reintroduce the humanity system just now, right that. But some sort of malus yes, I think it would be great even to correlate these malus to a new attribute or a branch of perks
20) you can change how electrical, thermic and chemical bullets appears when shooting with them ? Even Wolfenstein and The Outer Worlds simulate better aesthetic of bullets.
21) STOP to Ray Tracing on next gen consoles for the next gen patch.... use good Screen Space Reflections,
This technology has no sense outside of RTX cards.. better to provide to increase level of details, shader, textures, lightning, effects and even resolution. Maybe a good Screen Space Reflections is better for next gen consoles (look at Hitman 3 )instead of ray tracing
22)NERF some quickhacks, like legendary Ping ecc
23) some new enemies archetypes for the 2 expansions. They need to have much more abilities, and need to be much more stronger and smarter.
Could be an idea to diminish the amount of the loot, with the reason of the ID for weapons related to DNA of enemy in this way, looking for stronger weapons has much more sense.
Now the most important things: THE BALANCE OF THE MATH system behind the combat and every skill..
It's way too generous in the game, we have too high bonuses without any malus, and the enemies don't scale with us after the level 25/30 around... Too easy
In addition, the most broken build is the Netrunner: don't wanna be repetitive, but it's not funny hacking everything with the eyes at the distance. You need to reintroduce the hack system with the cable for the strongest hackings, but for doing this you need to make the stealth kill from behind a perk, a perk that scale with the attribute body (for example: an Animal could be killed from behind if we have a minimum attribute in body, spottable with Kiroshi eye).
So, strong hacks only from behind with cable, and hackings for sabotage the ambience and to mark enemies with kiroshi eye, we guess in this way it could be more funny.
You also need to NERF the bonuses from Sandevistan etc.
Also need to change something with tech weapons: the enemies don't see us behind the wall when we aim them, and it's not fair because they're standing... Same thing for sniper rifles like ASHURA...Ashura is the very easy mode of the game ...
You could (must...) NERF smart weapons introducing a sort of battery mode/overheating mode
You could also NERF tech weapons introducing a malus to the shot through the walls, like a -50% of the damage, AND a overheating mode after 3 shots through walls ! Sounds fair to me
And the game could become much more strategic, even in the fantastic dynamic combat you created
Need to NERF also all the Sniper Rifle, not only cause they're too OP in damage, but because it should be fair if V could not move so quickly during carrying on one of those. Example: V equips a Sniper Rifle, so he moves slowly, just like when he is weighty in the inventory
Now a recent note...
People are finally understanding that the game will never run fine on the old gen guys, even if you struggle with that.... Old gen has not a decent CPU, and has not a decent streaming system due to old HDD....
Is it fair releasing the 2 big expansions of cyberpunk 2077 even the old gen ?
Your big sells are on pc, on Stadia, and on the next gen consoles...
People are now aware that this game should not have been ever released on the old gen....
This was a big mistake ok you guys (leaders of cd-projekt ), and it was the biggest fault of a main board everyone could remember... You decided to crunch your devs, for what ? 1/2 millions sells on old gen, plus refunds, a game much less polished and rushed instead of the one we were promised, and part of your reputation...
Think about it guys, because this game could raise to the top if only you could use natively the zen CPU 8 core and the SSD in the 2 expansion... It's not a smart move making 2 cross gen expansion in 2022 and hope to selling them for years while much more only next gen games will release
If you're pleased with the fact we send you some advices, I'll continue to collect them
With love from Italy,
Antonello