Things I really like, but which comes with a minor butThere are many threads criticizing this game for nearly every aspect of it: for its story, for its technical shortcomings, for the certainly not excellent AI, for the "lies" everyone and their mother think CDPR said prior to launch and the expectations that weren't met.
While i see a lot of things that could (and should) be improved, and the game has this feeling of "roughness" about it, like a rough diamond or a sketch on a canvas before the actual painting... i actually like it. I like it VERY MUCH.
In this thread, I'd like to hear what you actually enjoyed, liked or even LOVED about CP77.
Please, to everyone who wants to criticize the game and point out its shortcomings: there are better threads for that (quite a lot of them actually). This discussion will be all about the GOOD things.
I'll start. I've actually grown to love the combat in this game. It has this Doom-like vibe all over it: it's fast paced, straightforward, and expecially once you unlock things like Sandevistan or Berserk it makes you feel awesome, running and shooting while everyone is moving in slow-mo, or jumping from a container and squashing three goons like you were some sort of badass superhero. And the weapons? Should i even start? Revolvers that make people explode with a single bullet, blades coming out of your arms that would make Wolverine proud, katanas cutting arms and heads like you're some kind of japanese demon... There's something for every taste. You can approach every fight in a lot of different ways, from "silent assassin" style to a raging frontal assault that would make Rambo cry in a corner in shame. And all of this while you make people literally KILL THEMSELVES, make the grenades in their pockets explode or make them go completely psycho and assault their own allies, thanks to the variety of quickhacks.
So, your turn. Name the best aspect of the game, or the thing you enjoyed the most, and elaborate.
Night city - Really like it, its very cool just roaming around in it and looking at all the great designs etc. Wish that it was a bit darker and sinister.
The idea of style matters - Think its an awesome idea to focus on styles, that it doesn't matter if you fail, as long as you look good doing it, kind of thing I do however think that the game could integrate it a bit better in the game, and really push the point that style is important. And obviously, the ability to really customize your character on the fly, but I think that will be added at some point. And honestly I really miss 3D cutscenes of V, even if they are just small ones. I think it would help make you feel that he/she is more than a couple of hands and a weapon
Setting - Cyberpunk is awesome and i think CDPR have done an excellent job in creating the illusion of a functional cyberpunk world based on the tabletop game. But also how they have manage to blend in all the "sexsual" undertones, in the ads and billboards etc, without it being childish or stupid, it fits the world in a cool way and honestly, I think it does a lot to give the whole setting some character, rather than it just being some standard dark evil place.
Combat - I like it, the weapons for the most part behave nice, sounds cool. I do however wish they were slightly more balanced, especially the tech and smart weapons as they ruin combat a bit I think. And in general, im not much into the melee stuff, but it works fine for me at least, as its not my primary way of playing. I like the sound of guns, explosions and bullets flying
Cyberware - I like the idea of cyberware and those things that are in the game are cool, but I would have like a lot more variety. I personally didn't use any in my playthrough, like the gorilla arms, double jump etc. I wanted my character to stay rather human and see how that would work out.
Hacking - This is cool as well, at least the idea, there are some very fun abilities, but again, its a bit out of control in how OPed it is. With some balancing I can see it work very well.
Characters - Pretty much like all the characters, whether they are evil or not, they seem believable to me and for the most part do excellent acting. I would like that some of them stayed a bit longer and some more content were built around them. Especially Jackie was cool. I would have loved for Dexter and T-bug, to have stayed longer, thought that Dexter by far was the most interesting bad guy in the game. Well acted and just overall extremely cool character. Adam smasher could have been awesome, I mean, he looks cool and all, but I think he is to underdeveloped in my opinion. Would have been cool to have interacted with him more, so you learn more about him.
Silverhand - Will take him as a separate part as he plays a huge role in the game. I liked him and it was interesting at least in my play through to see how their relationship developed. And in the end, I really felt that we were on the same team and a trust between the character existed. Whether that was just because I was lucky in how I did things, so it felt natural I don't know. Because have heard others express that it didn't work to well, when their character at one moment are enemies and the next seem like they are good friends etc. But for me it was fine.
Cars - Love the car designs and driving around the city in the start can be a bit difficult. But once you get used to it, its pretty funny, to high speed it through the city in FP I think it works fairly well. Obviously the mini map not zooming is bad and it would be even better with a road indicator.
Stories - I think the stories in general are very good and interesting, I would have loved for more branching, its a bit to linear, which to me makes a second playthrough slightly hard, because when I know exactly what is going to happen, Im not as invested in it. But simply looking at the stories, they are good and have a lot of variety, both in characters involved and different topics etc.
Graphics / sound / music - I think it is good for the most part.
Phone calls - Really enjoyed this to be honest, the fact that you got SMS, phone calls seemed to me like a good way to make the world appear alive and as things going on while you were doing stuff. I would have liked an option to simply call people back. And have to mention that I absolutely hated how all the fixers constantly call you every time you get near one of their missions areas as if they all have a tracker on you, that did not work at all for me and I think it ruined the direct head to head interaction with them. They become more like mission computers than actual characters with an agenda, motive and story.
But I think that is about it, some of the other things, I thought was ok, but not good enough to make this list and a lot of stuff is on the bad list, which I obviously haven't added here.
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