So if I choose Solo i will have sub-roles like Assassin,Bodyguard,Corporate Soldier and others right ?
And every sub-role has ''Origin'' type of story. So for example if I choose to be a Soldier i will be sent to a war to fight for the corporation that hired me ?
I know,too many questions,im noob
Wow , did not expected that detailed answer. Thanks a lot
You're welcome, don't mind to ask, people here will be happy to answer them
The Cyberpunk's background is pretty fat actualy, but what you have to keep in mind is that it'll not be like any other video game where you play the "good guy who always win".
Cyberpunk's concept is that you have to play an "anti-hero", someone who live in a crappy world, and just deal with it.
Sniffing drugs, stealing food, beating people to steal their item, doing illegal jobs, etc...
You'll be on the run, always, because you can't control anything downhere.
The few time you'll have a "home" you'll regret your Hotel coffin, because every "poors" are going to loot you (and since there is only 5% of the US ppl who have an actual work, it make a LOT of poor who're willing to steal you... you follow me? )
That's the kind of world we're going to have if it's done correctly, if people are shocked by GTA, they still hadn't see anything.
In Cyberpunk, you just try to survive the chaos around you, there is nothing to win, except some dollars, and nothing to lose, except your life.
It's not that easy, but if you're awaiting for a game ala Mass Effect or Deus Ex (world / character - wise), you'll be disapointed.
Yes there will be cop, corporations, etc...
But in cyberpunk, everyone is an asshole (and a criminal, as ChrisWebb said), including you .
Like a giant chain of people try to screw other people, who try to screw other people, etc...
So no batcave, no "Mr nice guy" (the few time you'll do good things, will be by doing bad things, if you see what i mean, stealing, killing, etc...), no "super-hero-time", etc... it's not a simple world, it's like our world, no one born "bad" or "good", and even bad guys can actually be nice guys, vise versa.
oh man you really understand what Cyberpunk is about.
In Cyberpunk, you just try to survive the chaos around you, there is nothing to win, except some dollars, and nothing to lose, except your life.
That's the kind of world we're going to have if it's done correctly, if people are shocked by GTA, they still hadn't see anything.
would be awesome if GTA looks like a little child game in contrast to CP2077.
It should be.
GTA has a "calm" city, filled with middle class people, the only "thug" here is you, if you choose to play a random game when you finished the story.
It would be a good base for Cyberpunk, whatever anyone would say, when it comes to "Modern sandbox city with free roam liberty" GTA is on the top list.
For me, a perfect Cyberpunk 2077 would be a world like GTA, lots of crowd, lots of car, lots of "side animation", random event happening sometimes, like in GTA V. Gameplay wise i'd say Deus Ex is pretty good too, with the cover system who could works nice with the one in Cyberpunk 2020.
Just a mix of them, with a real "Role play" side like Fallout (talking about RPG Action) would be perfect.
CDPR don't need to totaly reinvent the wheel. Just take what's best in wheel makers to make a good one.
But in cyberpunk, in some part of the town, you'd be in the middle of the mess, riots, heist, police intervention, gunfight between gangs or police, etc...
In GTA remove the "player's violence" and you'll have a peacefull world, more or less.
I expect CP77 to make the shit hit the fan and showing us what is a real distopic futurist city the cyberpunk's way hehe.
Some street scenes from Strange Days comes to mind, i can't find any footage on Youtube, but street-wise, it's the closer vision of what some parts of Night City would look like: Riots, molotovs, looting, drug, prostitution, anti-riot cops, a lot of dirty clubs, etc.... It's how it works with criminality and low life usualy.
Just look the trailer around 2:00 (or better, watch the movie lol)
In a way, this movie is way more cyberpunk than Matrix, Johnny Mnemonic or Robocop.
It stay "raw & dirty", it stay in the street, just replace "Los Angeles" by "Night City" and you even can make a Quest for your players, being some Braindance dealers. It just lacks Cybernetics, but it's not so bad to don't have them (seeing how bad some FX where at the time, it's better without.)
Night City itself need to be "messy", no "nice" citizens of any sort (except for some corporate who lives in their babel towers and thinks the world is pink and filled with rainbows)
Well, it's a hard question, really.
for the P'n P game (2020), it's pretty easy.
For the game, we still don't "Really" know if there will be roles the old-school way, or if they're going to refresh the gameplay, like Fallout, or Skyrim, not a "real" classes, but a lot of skill to up, maybe some "specific" like the one made only for a role (Combat sense for a Solo, Authority for a Cop, etc...)
But in cyberpunk, in some part of the town, you'd be in the middle of the mess, riots, heist, police intervention, gunfight between gangs or police, etc...
In GTA remove the "player's violence" and you'll have a peacefull world, more or less.
I expect CP77 to make the shit hit the fan and showing us what is a real distopic futurist city the cyberpunk's way hehe.
Some street scenes from Strange Days comes to mind, i can't find any footage on Youtube, but street-wise, it's the closer vision of what some parts of Night City would look like: Riots, molotovs, looting, drug, prostitution, anti-riot cops, a lot of dirty clubs, etc.... It's how it works with criminality and low life usualy.
Just look the trailer around 2:00 (or better, watch the movie lol)
In a way, this movie is way more cyberpunk than Matrix, Johnny Mnemonic or Robocop.
It stay "raw & dirty", it stay in the street, just replace "Los Angeles" by "Night City" and you even can make a Quest for your players, being some Braindance dealers. It just lacks Cybernetics, but it's not so bad to don't have them (seeing how bad some FX where at the time, it's better without.)
Night City itself need to be "messy", no "nice" citizens of any sort (except for some corporate who lives in their babel towers and thinks the world is pink and filled with rainbows)
i remeber the game was really balanced. The concept was that you coulnd't go around having layer over layer of armor. Reflex penalty FTW. same stuff with the cyberprotection Humanity drop and insanity behind every corner.
The concept is always to stay cyber and punk at the same time, you got style and awesome gadget,but is your punk mind that can keep you alive, or dead.
Wasn't talking about c2020, but armor tiers are supposed to be player models.
Or being apart of the black market and being the one doing the kidnapping, or the dismemberment process. Or just plain being the victim, having to fight your way out, or having an enhanced arm, or leg lopped off, then being left in some alley for dead, and having to just deal with it. maybe they could put some sort of corporate repo-men that find people who are behind on their payments on enhancements, then repossess their products. Or is that too much to handle ? lol
I wonder if the game will have gore, and to what extent they will go. If you can decapitate an enemy, dismember one, or see the aftermath of a black market theft, or illegal dealings gone wrong. I haven't played The Witcher, or the second one, so I don't know if there was gore in them.