I think some people were/are expecting some tweaks to gameplay and open world interaction most asked by the community, some already provided by modders, to be inserted somewhere along the patching/dlc'ing. It shyly happened on 1.2 woth police, driving and crafting and there was a statement after the game came on pstore that now that ot's reached a satisfactory performance level we can focus on (...) and comunity feedback features. The fact that there is no information on how they'll proceed on this doesn't help in my opinion to keepmore new players coming in, following the development. There is nothing to follow at the moment
I think many are likely distracted with other games across all platforms because of the lack of news.
Right now (and this is just speculation on my part), I suspect they've likely wound up with the fixes and are gearing up for a soft relaunch in one fell swoop. To pull it off, they'll have little choice but to cut loose anything that's holding them back from showing what the game is truly capable of:
Last-gen consoles
I know it sucks to hear, but it's my firm belief that CDPR is basically resolved to "forward momentum" from here on out. As a PC player (and I'm sure many other PC players would likely agree), I've already had what I believe is just a nominal taste of what the game, and it's foundation engine, is truly capable of. Capabilities the older consoles simply cannot achieve.
It's the most sensible move. The fallout and resultant backlash of that is far more tolerable and recoverable than the alternative of bailing on the game entirely after "just fixing it" and dropping a few DLCs. Especially given the steady uptick in next-gen console availability. The game has it's problems, sure. But the IP itself is wildly popular. Best to salvage as much as they can, and cut loose what's holding it back.