Hard to tell. I should do some testing then. I mostly avoid the bikes because they don't feel natural. The physics are kinda weird, like the center of mass is elsewhere. But first thing that comes to mind is they lack response. Bikes are dynamic vehicles. Even a single cylinder sumo, that won't go past 130kph will hit 50kph with front wheel in air before you blink and do a stoppie on a dime while a 1.5ton muscle car that can go 300kph is still winding up it's V8 at stoplight.
Second is slow speed maneuvering. Especially the naked and adventure bikes should be able to navigate most footpaths at slow speeds, but somehow they all feel like they have the turning radius of a road race bike.
What else i'd like to see? Extra controls. Automagic cars are gas and brake.. motorcycles not so simple.
W (gas) + S (front brake) should start a burnout and do a drift takeoff if your release brake at full RPM or wheelie / loop at half.
W (gas) + space (rear brake) should allow to rev up engine and either do fast takeoff, wheelie or loop depending on RPM.
space tap (rear brake) while riding should drop a gear and allow you to drift or wheelie depending on your RPM.
Second is slow speed maneuvering. Especially the naked and adventure bikes should be able to navigate most footpaths at slow speeds, but somehow they all feel like they have the turning radius of a road race bike.
What else i'd like to see? Extra controls. Automagic cars are gas and brake.. motorcycles not so simple.
W (gas) + S (front brake) should start a burnout and do a drift takeoff if your release brake at full RPM or wheelie / loop at half.
W (gas) + space (rear brake) should allow to rev up engine and either do fast takeoff, wheelie or loop depending on RPM.
space tap (rear brake) while riding should drop a gear and allow you to drift or wheelie depending on your RPM.
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