I love open world games, I love the feeling of being able to proper immerse myself in an alternative world, but I feel like they are rarely done really well. When they are, it's either a medieval-ish fantasy, or post apocalyptic, or RDR2, never a busy city.
A realistic bustling city in an open world game would be an incredibly demanding thing to run. All the peds and vehicles that need at least a basic AI, hugely taxing on the CPU. Huge numbers of building interiors that need to be loadable, in the time the player could reasonably get to them, huge amount of storage space required, fast too. From a developer standpoint, incredibly time-consuming, and therefore expensive.
I still do love urban open world games, but appreciate there are technical limitations that can lead to them feeling a bit empty. Hopefully, as devs learn to fully exploit the new(ish) consoles, we will see big leaps in what is possible.
A realistic bustling city in an open world game would be an incredibly demanding thing to run. All the peds and vehicles that need at least a basic AI, hugely taxing on the CPU. Huge numbers of building interiors that need to be loadable, in the time the player could reasonably get to them, huge amount of storage space required, fast too. From a developer standpoint, incredibly time-consuming, and therefore expensive.
I still do love urban open world games, but appreciate there are technical limitations that can lead to them feeling a bit empty. Hopefully, as devs learn to fully exploit the new(ish) consoles, we will see big leaps in what is possible.