Soon, CDPR will release a patch that adds an Overdrive mode for Nvidias new Lovelace GPUs. That mode will turn Raytracing way up.
However, I hope CDPR will take this opportunity to make RT run better on lower end hardware as well. The new mode apparently removes all light maps in the game, which could result in HUGE VRAM and performance savings, which in turn would yield better performance on Turing and Ampere GPUs as well, if the Raytracing is properly adjusted.
So instead of just providing the Overdrive mode with over the top Raytracing for the newer cards, I do hope they also optimize Raytracing for Turing and Ampere GPUs by providing more adjustable RT settings with performance and VRAM benefits due to removed lightmaps, sort of like a Metro Exodus Enhanced Edition for Cyberpunk.
There's also some DX12 Ultimate features they can use to further improve performance (Mesh Shaders and Sampler Feedback)
We need to get this to CDPR so performance can be improved on RTX 2000, RTX 3000 and RX 6000 series GPUs.
However, I hope CDPR will take this opportunity to make RT run better on lower end hardware as well. The new mode apparently removes all light maps in the game, which could result in HUGE VRAM and performance savings, which in turn would yield better performance on Turing and Ampere GPUs as well, if the Raytracing is properly adjusted.
So instead of just providing the Overdrive mode with over the top Raytracing for the newer cards, I do hope they also optimize Raytracing for Turing and Ampere GPUs by providing more adjustable RT settings with performance and VRAM benefits due to removed lightmaps, sort of like a Metro Exodus Enhanced Edition for Cyberpunk.
There's also some DX12 Ultimate features they can use to further improve performance (Mesh Shaders and Sampler Feedback)
We need to get this to CDPR so performance can be improved on RTX 2000, RTX 3000 and RX 6000 series GPUs.