- Since CP2077 will have multiplayer. Why sticking to old fashion online formula, why not implementing RPG elements and economy?
Why best online shooters doesnt have economy system like in Fifa 14? why do we always have to stick on same weapon or gear setup for 100 or 500+ hours online?
Imagine by winning games you earn small amount of money and be able to draw for random sliver, gold, blue or purple color weapons, boots and armors with different stats which you can put on auction or use it yourslef with similar effect as WOW (bind when used, or bind to account etc) Game could have some sort of balancing system for beginners for stats. but those equipment wouldnt make much difference in game.. think of it as PERKS in Call of duty or TW2 potions.. (+5% to reload time -5% movement speed no one item would be overpowered)
- Perphaps by using redkit we could create our own custom items like in TF2 e.g hats, jackets, glasses etc. We could upload it to the server and wait for approval from GM's. Custom visual would have limit to stat increase equal to silver or gold items. nothing strong like blues+
We could also dress our character, imagine character customisation where you can dress you character with itesm you gain from random draws or buying from auction.
- Map editor?
- No wide open maps, More objective based modes not just kill, kill. Small to medium-large map size depending on the mode.
- No invisible cloak or auto-targeting weapons like in Titanfall.