We invented the concept of the modern special forces and ours are still the badest of badasses on the planet.
Hah! Beat you to stealth! XII century, baby!
NOBODY suspects a thing.
We invented the concept of the modern special forces and ours are still the badest of badasses on the planet.
Hah! Beat you to stealth! XII century, baby!
NOBODY suspects a thing.
Got it (+8 other games)with my Radeon. Planning on giving it a try instead of giving it away like half the games.
Does it have monsters? Or zombies? Or whatever those freaking things were in the first game?So far, I like it. Very thief-y.
Does it have monsters? Or zombies? Or whatever those freaking things were in the first game?
That's where I quit in the first game. If they're not around anymore, though, this might be worth picking up.
Trailer showed some "monsters" at least. So propably will encounter some in the later half.Does it have monsters? Or zombies? Or whatever those freaking things were in the first game?
That's where I quit in the first game. If they're not around anymore, though, this might be worth picking up.
Does it have monsters? Or zombies? Or whatever those freaking things were in the first game?
That's where I quit in the first game. If they're not around anymore, though, this might be worth picking up.
Nope, nope, and nope. Never tried a Thief game beyond the first one, and Amnesia isn't something I'm remotely interested in because jump scares always feel cheap. I had the CD for SS2 once upon a time and tried to play it, but it didn't really hold my interest for more than a few minutes. I just don't like the idea of monsters in a stealth game.You' ve never played the cradle bit from deadly shadows? Really? What about SS 2, Amnesia games or whatever makes use of stealth?
I think part of it has to do with the suspension of disbelief; I can accept some weird stuff like Dishonored's world, but throwing monsters into the mix takes away from the grounded feeling that makes sneaking around feel so satisfying.
Trailer showed some "monsters" at least. So propably will encounter some in the later half.
Sard was it already released in States? 28th in Europe I believe.
And Sard, I hope you've tried Dishonored. Wonderful game.
Maybe so; I've only watched a few videos of it, so it's possible that I just happened to watch the ones that have the game's few jump scares in them. Still, I don't like the idea of not being able to fight back. Bashing faces in is always an option in real life, so not having that option in a game where it'd be an even more valid response than to the local supermarket running out of my favorite cereal is disappointing at best.Amnesia is not jump scares. It's atmosphere, dread and tension.
The lack of main character dialogue, maybe? It's a bit jarring how everyone speaks except Corvo. I found the story to be pretty weak as well, though using The Heart on pretty much everything in the game totally made up for that.I didn't love it. And I'm..not sure why not.
The lack of main character dialogue, maybe? It's a bit jarring how everyone speaks except Corvo.
The lack of main character dialogue, maybe? It's a bit jarring how everyone speaks except Corvo. I found the story to be pretty weak as well, though using The Heart on pretty much everything in the game totally made up for that.
For some reason I found Dishonored boring. Perhaps it was the brown/grey/dirty world. It also felt rather linear. Loved the melee combat though, very visual (wish something similar for CP2077).Oh 227, I am disappoint. Amnesia is not jump scares. It's atmosphere, dread and tension. And Sard, I hope you've tried Dishonored. Wonderful game.
Maybe you didn't love it because that Outsider dude looks like he belongs in a boy band? Just throwing stuff at the wall, here.I...yeah, I dunno.
And as for cereals, it's fair to say that I consume Life whenever possible. Oh, and that one that has the little blueberries in it. There's nothing like a bunch of chemically-enhanced blueberries to start the day off right.
For some reason I found Dishonored boring. Perhaps it was the brown/grey/dirty world. It also felt rather linear. Loved the melee combat though, very visual (wish something similar for CP2077).
I think my biggest problem was that the stealth was so boring and I knew that killing made the wolrd worse so I "had" to do the non-lethal. Game got fun in the last level when I went all ballistic though