This is a terrible topic. Just terrible. Worst I have ever seen on any message board anywhere.
Why is there no poll?
I SHALL ANSWER YOUR PETULANT QUERIES.
1. Much of that gear boosts INT. INT is used for a whole range of skills, from A/Notice for Solos, to Stock Market for Corps, to Design Aerogyro Engine for Techies. So the same INT-assisting cyberware and drugs can be used across the board. The other specialized gear is programs and decks. I could see programs being used by both Runners and Techies and Medias and Cops to hack into any system, so there's that.
2.I think that would be cool, but I think using a wireframe or negative of the existing maps would be more efficient and except for specialized Data Fortresses, even cooler. So you could wander around in Netspace, reading the data transmissions from people, cars, AV4s, whatever.
3.In Multiplayer? Real problem. I would guess the same way you communicate in WoW across instances and dungeons - text, voice, etc. In SP, no real problem - the NPCs talk to you by voice over your data line.
4. See above for commo - as for tactically, Netrunners can hack and overcome security on raids, 'bots on attacks, enemy players cyberware in close combat. They are the wizards of the modern world, after all - have their spells affect that world.
5. A character should be able to hack most any enterable building to read the memos and emails there and steal any money they find. They should be able to make raids on purpose-built Data Fortresses like Arasaka, Militech, NCPD and the like, where they conduct more pillaging, take control of system remotes, leave software bugs for cool plot stuff later, spy on NPCs for plot reasons that give them an advantage later or bypass a fighty/sneaky section, etc. Outside of buildings and DF, they should be able to mess with the controls of any nearby Remote, like cars and AVs and store doors and so forth, glitch cyberware, explore a Virtual Night CIty and be hunted by Admins, AI and Icemen.
OFF TO BED. To dream of leprechauns and sausages.
Why is there no poll?
I SHALL ANSWER YOUR PETULANT QUERIES.
1. Much of that gear boosts INT. INT is used for a whole range of skills, from A/Notice for Solos, to Stock Market for Corps, to Design Aerogyro Engine for Techies. So the same INT-assisting cyberware and drugs can be used across the board. The other specialized gear is programs and decks. I could see programs being used by both Runners and Techies and Medias and Cops to hack into any system, so there's that.
2.I think that would be cool, but I think using a wireframe or negative of the existing maps would be more efficient and except for specialized Data Fortresses, even cooler. So you could wander around in Netspace, reading the data transmissions from people, cars, AV4s, whatever.
3.In Multiplayer? Real problem. I would guess the same way you communicate in WoW across instances and dungeons - text, voice, etc. In SP, no real problem - the NPCs talk to you by voice over your data line.
4. See above for commo - as for tactically, Netrunners can hack and overcome security on raids, 'bots on attacks, enemy players cyberware in close combat. They are the wizards of the modern world, after all - have their spells affect that world.
5. A character should be able to hack most any enterable building to read the memos and emails there and steal any money they find. They should be able to make raids on purpose-built Data Fortresses like Arasaka, Militech, NCPD and the like, where they conduct more pillaging, take control of system remotes, leave software bugs for cool plot stuff later, spy on NPCs for plot reasons that give them an advantage later or bypass a fighty/sneaky section, etc. Outside of buildings and DF, they should be able to mess with the controls of any nearby Remote, like cars and AVs and store doors and so forth, glitch cyberware, explore a Virtual Night CIty and be hunted by Admins, AI and Icemen.
OFF TO BED. To dream of leprechauns and sausages.