This shot has no blur in it, thats what Im talking about...
Its just one model mate, look at Ciri for example, she still the same as in previous trailers. Or Yen.Sorry, but to all ppl that say "No downgrade, it's just the video compression", that's bull.
I watched the 3gb trailer, and here's a screencap from it (found on DSoG) - please click for the full size and view at 1:1 zoom:
Its just one model mate, look at Ciri for example, she still the same as in previous trailers. Or Yen.
It's very obvious that these are no compression artifacts. Clean edges, smooth textures without blockiness, the video quality is very good. The texture quality in game though, is atrocious.
This shot has no blur in it, thats what Im talking about...
Frost effect is the problem here, underneath those white "things" are high quality textures, you can see small cracks and cuts in the armor.
Actually, I haven't ruled this out.
Iwinsky might be having a good laugh in his office right now.
I' m no tech expert, and I really hope you' re right about this one
The picture is the base layer. For starters it doesn't have any silver on it.
If you seen how Geralt is made he has like 5 or 6 differnt layers.
Might be. This is how TW2 was with texture loading not always working.Is there some problem with the texture load?
Is there some problem with the texture load?
Meaningless. Merely an unprofessional comment. It could mean anything from "this setting doesn't matter, because this is code that runs on the PC where it doesn't matter" to "we don't need to optimize this section for PC, because it doesn't run there." A whole tower of FUD and false claims of bad practices has been built on this one line. Talk may be cheap, but it is all that author has to offer.
Is there some problem with the texture load?
Doesn't Unity have a lot of annoying pop-in though? I haven't played the game myself but heard about it.
It has. But I don't know any great looking open world game that hasn't. Unity isn't perfect, don't get me wrong here. But it's also still very good looking and we just should be careful to call "bad optimization" and stuff if we don't know a lot of that ourselves (which means if we don't have solid (!!!) proof for the claim or if we are experienced graphics programmers who worked on next-gen graphics before).
I personally don't know a single "perfect" game engine tbh. They all have their pros and cons. The games with the least technical flaws are in most cases pretty linear games with linear levels and predefined/scripted events (like Crysis, Metro, Battlefield and so on). It's a whole different beast to make an open world game with huge sceneries and it's also a whole different beast if you want to le a lot of what happens on space be randomly calculated instead of being scripted. Like there ARE texture pop-ins in Unity and stuff like NPCs popping up in the far distance. But at the same time no other game before managed to render that many well modeled and textured and even animated NPCs on screen at the same time. So how do you know that it's "badly optimized" if you just lack any comparison and if you don't know every detail of the graphics engine to the teeth? Well, I'd say you probably don't. It's quite easy to dimiss devs for some obvious technical weaknesses but nobody's perfect and both hardware and software are still both pretty limited. So IMHO we should a little bit less aggressive or even arrogant here and sometimes we should acknowledge that games have some gorgeous graphics with a lot of work involved although they probably are far from perfect.
And yet it's close to release with even worse material being shown. Regardless, the game, specifically the 35 minute demo, looks nowhere as great as the SoD and VGX trailers. I honestly believe that they bullshotted for the other trailers, but that's just speculation.
Edit: So far, everything they have shown, including the demo, is substantially worse compared to this "in-game footage".
https://www.youtube.com/watch?v=4WtIpfwIClQ&feature=youtu.be&t=10s
or even this
https://www.youtube.com/watch?v=KczsbBpX1so
The hardware required to play Unity at a decent framerate at high settings is ridiculous. People with sli'd 980s experience performance problems. It's garbage optimization at its finest, especially since it doesn't look like anything special compare to other games that came out this year.It has. But I don't know any great looking open world game that hasn't. Unity isn't perfect, don't get me wrong here. But it's also still very good looking and we just should be careful to call "bad optimization" and stuff if we don't know a lot of that ourselves (which means if we don't have solid (!!!) proof for the claim or if we are experienced graphics programmers who worked on next-gen graphics before).
I personally don't know a single "perfect" game engine tbh. They all have their pros and cons. The games with the least technical flaws are in most cases pretty linear games with linear levels and predefined/scripted events (like Crysis, Metro, Battlefield and so on). It's a whole different beast to make an open world game with huge sceneries and it's also a whole different beast if you want to le a lot of what happens on space be randomly calculated instead of being scripted. Like there ARE texture pop-ins in Unity and stuff like NPCs popping up in the far distance. But at the same time no other game before managed to render that many well modeled and textured and even animated NPCs on screen at the same time. So how do you know that it's "badly optimized" if you just lack any comparison and if you don't know every detail of the graphics engine to the teeth? Well, I'd say you probably don't. It's quite easy to dimiss devs for some obvious technical weaknesses but nobody's perfect and both hardware and software are still both pretty limited. So IMHO we should a little bit less aggressive or even arrogant here and sometimes we should acknowledge that games have some gorgeous graphics with a lot of work involved although they probably are far from perfect.
Agree, or even new high res gameplay, don't have to show any quests just some new locations.I think the only option to bring peace to all the ppl here that preordered and are now panicking, and to stop spreading this damaging publicity, is to release a few screenshots from known areas, and from a PC build. Instant peace, all faith restored. It could be so easy. But i think they can't do that, because there is at least some downgrade.