You know, the gaming industry has changed quite a bit. It has become much more open and transparent than in the past.
This "I don't tell you anything before release" is a thing of the past, antiquated, without a big future in my books. That's not what gamers want. And the demand regulates the market sooner or later.
Of course it depends on your business structure and your investment deals. But there are other companies with investors who commited themselves to open development. It's possible - if you just want to.
Scholdarr, I'm coming from the same place as you. That is to say, I also will be happy to read about more specific issues. But I think you might be exaggerating a bit with this "what gamers want" thing. I don't have statistics, but I think it's common sense that the vast, vast,
vast majority of the people who eventually buy games, any game, don't follow the development beyond the occasional article here or there. We, the "hardcore" fans who follow the development closely, are hardly any economical determinant factor. What are we - hundreds? Let's go wild and say thousands? This is a game that is aiming at the millions, and then some. We're inconsequential from an economical standpoint.
When I chat with other Israelis about games - not just TW3 - they rarely know anything about the development. They just wait for the game to be released (and usually they hear just by chance about anticipated games being released), maybe catch a YouTube video here or there, and that's it. Now I realize that talking with a few people isn't indicative of millions of others, but, again, I think it's common sense that tells us that most people who purchase games are like this.
This "gamer demand" can't regulate the market. That's suggesting that from May 19 and onwards, a substantial amount of people won't purchase the game not due to its quality, but because certain information was not relayed during December-April. I'll even take an extreme example - a game is released, and up until that point the company
tells you nothing about it, due to whatever reason of theirs. Gamers demand and demand again to know what's going on, but the company keeps silent. The game is released. Reviews are positive. Will people not buy it because of the silence that preceded it? That makes no sense, so I see no way that this gamer demand can affect the market in any way. Let's not toot our own horn.