Chyba coś nie wyszło jeszcze bardziej niż w grze. Ten screen w Loc Muinne to zdecydowanie nie noc.
I gdzie ten mod?
So guys, I made a mod for Witcher 2 (Enhanced Edition) that removes the awful color grading (different screen tints) that was present in the PC version but subsequently removed in the X360 version, yet never removed from the PC despite it being terrible and ruining visuals.
It does exactly what it says, removes the tint overlays from all instances in the game (each act has two different tints, one for daytime and one for night time), all in different colors.
Pics related is just an example, for more see:
http://screenshotcomparison.com/comparison/106851
Download for the mod here:
https://mega.co.nz/#!ws10gCYQ!POQelmBX3cQeUe3KvSQxPXMus3UR6SD39rVRFyUeXn4
Put all the files inside your Witcher 2/bin directory.
If you don't want the sharpening (made with downsampling and FXAA in mind) then open SweetFX_settings.txt and change "#define USE_LUMASHARPEN 1" to "#define USE_LUMASHARPEN 0", obviously without the quotations.
You also MUST (very important) open your Witcher 2 User.ini (In your Documents/Witcher 2/Config directory) and make sure that:
AllowAntialias=1
AllowVignette=1
Are enabled (=1)
Otherwise it won't work at all.
And that:
AllowBloom=0
AllowDOF=0
AllowScatterDOF=0
AllowSharpen=0
Are disabled (=0)
Otherwise this won't look as intended.
AllowCutsceneDOF=1 can remain enabled (=1), based on your preference. Personally I find it a good thing since it only applies to cutscenes.
Also Act 2 neon grass bug fix here, since CDPR never cared to fix it:
https://mega.co.nz/#!dgVAHARK!ksusCiVc9kKhMUv-EZ_Q3WThH_C4TgkG_qn0VQc6Lt8