Personally I like the one from 2014 better, looks nicer in my opinion with the background
In the demo, the player goes to an intermediate selection screen, and he even has to back out of it as well to return to gameplay. Not a fan of this, as it's an extra step where there shouldn't be one. Neither previous Witcher game had this. So I hope we can go right to a specific screen with hotkeys. I kinda with I'd asked this for Kinely's upcoming interview.
New UI looks better imo, much easier on the eyes.
Jesus Christ, why is everything so god damned big? Looks like improvement from previous version but still far from perfect.
Maybe we can choose from several sets of UIs when the game come out. Including the E3 2014 version, the PAX East 2015 version and even some other ones.
Consoles.
Honestly, that's it.
As for me personally, I'm happy with the UI. Yea there could still be some adjustments made (Especially as a PC UI you could make HUGE changes - like fucking massive adjustments), but overall it's a vast improvement over TW2 and it looks like it'll function fine enough. Perhaps it'll cop some flak for being too simple/generic, but I like the clean, simple layout of it.
I remember seeing the E3 demo of last year and the thing that stuck out to me is how the UI had too much going on and aesthetically was not the greatest. The new UI keeps it simple and feels less cluttered, probably because of the background not being too distracting. I for one love what they did with it and like the fact that CDPR doesn't commit to things in a stubborn way alas "well we made it so deal with it" mentality, they seem to keep an open mind to create the best possible games.
Here are the two different UI's from then and now, tell me which you like better.
E3 2014
View attachment 11013
Pax 2015
View attachment 11014
So with unified UI, PC gamers will have to have consoles UI.