My brother raised a fair point about this. Old school expansions always expanded the game by adding new features and improving old mechanics. So what does an old school expansion offer to an RPG like The Witcher 3? I told him as long they have good, standalone stories with a strong tone then I think these expansions will be fine. But if they're going to charge you money for one quest-line then it better be one of the best quest-lines in the game --even as good as the main story.
On another note. They said before that they won't make a Witcher 4, but they can't imagine completely abandoning an IP they spent 8 years building. I can see them making 6-7 expansions for The Witcher 3 over the next 2-3 years to continue the story of the Witcher world --not necessarily the story in The Witcher 3-- after the game ends. They spent 4 years building this massive open-world RPG and making 20-30 hour expansions would be a way for them to keep making money from the IP without having to make a sequel. It would also be similar to the way The Witcher novels are written which started as a collection of short-stories.
On another note. They said before that they won't make a Witcher 4, but they can't imagine completely abandoning an IP they spent 8 years building. I can see them making 6-7 expansions for The Witcher 3 over the next 2-3 years to continue the story of the Witcher world --not necessarily the story in The Witcher 3-- after the game ends. They spent 4 years building this massive open-world RPG and making 20-30 hour expansions would be a way for them to keep making money from the IP without having to make a sequel. It would also be similar to the way The Witcher novels are written which started as a collection of short-stories.
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