I really like what I saw in the newest Gamespot video. The only thing I didn't really like was the splashy mud on the screen that apparently some monsters can cause.
No way. I love that kind of thing.
I really like what I saw in the newest Gamespot video. The only thing I didn't really like was the splashy mud on the screen that apparently some monsters can cause.
I doubt it...I think, and hope, that botchling will transform into something much more spectacular than that...Is it just me or is this botchling the same creature we saw at the end of Sword of Destiny trailer?
I doubt it...I think, and hope, that botchling will transform into something much more spectacular than that...
Yup...Poroniec:Ay, I was rather surprised how it looks, especially seeing as they've mentioned the thing a couple times, now. I'll wager it has some surprises of its own.
Pretty sure that's a ghoul.Is it just me or is this botchling the same creature we saw at the end of Sword of Destiny trailer?
I remember that in one article they mentioned that botchling becomes something much bigger and more dangerous when you fight it, and this thing looks vaguely similar.
Is it just me or is this botchling the same creature we saw at the end of Sword of Destiny trailer?
I remember that in one article they mentioned that botchling becomes something much bigger and more dangerous when you fight it, and this thing looks vaguely similar.
Yes, I believe the Botchling morphs, as you can see in this clip from an older tech trailer: http://a.pomf.se/bhyyws.webm
Replay the witcher 2That's it, I have decided that I am sick of waiting!
... Can't do anything about it
Generally I love the Gamespot video of the info that was given and the material that was shown. But one thing worried or bugs me and it was that it was said that there were many abandoned villages out there. That fact together with the gameplay trailer about you can rid a village of monsters and people will move in make me think that it might be a common theme throughout the world. And that I really don't hope. It is a great idea and good mechanic if it happens two or three times but if it is more than that it will just become repetitive and "Far Cry like".
In some cases when you kill the monsters in an area, humans will settle it. In the prologue there’s actually a cutscene that shows is as it happens so that the players understand the mechanic. It’s not always so simple, and there are different states. Whenever you go into an area the game will check what you have and what you haven’t done, who you helped, who you killed, the decisions you made during quests and dialogue. That can change a lot of things, including the people that spawn in a village. The mechanic is simple, but it can get complex because of all the branching.