Well that sucks. We have our nice armors that took the whole game to craft, a sword which announced itself as the bane of the Wild Hunt, yet they all just disappear along with our skills, like a fart in the wind with no explanation given. Stupid decision.
What about the Phillipa's dagger to break the spell?
Which means our decisions don't matter either. You can forget save game imports people, they'll have even less impact then the ones from Witcher 1. I won't be bothering with another Witcher 2 play-through so. This sounds awfully Biowarey, "ME3 is a great place to start the series!"
Yeah they could have at least done what they did with the W1 gear and nerfed it. This time Geralt apparently just lost everything including quest items, along with all his skills.......Great......
Geez, so much tension.
You're jumping between different issues based on just the import of gear. For instance, skills. I'm not really sure what one has to do with the other - or how is this anything new. I thought it was pretty obvious from the moment they said there's no level scaling that you'll start from TW3's default position, not TW3 + Buffs From TW2. As for the "no explanation" - there are moments I think you need to accept that this is a game. The important thing that needs to guide CDPR is how to make TW3, as a game of its own, a good experience. If they can connect it to the previous games, then great. But if they believe they need to reset the skills for gameplay and balance purposes, so be it. This is where some suspension of disbelief is required, and understandably so.
I also am not sure how is this BioWarey (assuming I even understand what that means). To begin with, BioWare actually did the
opposite in ME3, at least regarding skills - you could start at level 30, which was your ending level at ME2 (just that everything scaled with you). So off the bat there are two very different approaches about the skill points, at the least. Second, CDPR have always said that TW3 is standalone. Third, even
TW2 was standalone.
And reset all of Geralt's skills. The only difference is that CDPR didn't have the experience at the time to know how to introduce new players properly into it - something they apparently fixed now with the tutorial. This is not a new direction for CDPR, it's refining something they already did.
As for my personal position - not bothered. TW3 is to me, first and foremost, its own game. I never expected and still don't for it to have much mechanical connection to the previous games and for them to bear much impact on its story and gameplay.