And if it's simply an old image and this is all a big misunderstanding, why has it not been confirmed to be so?
I know. CDPR have stated that they went a bit overboard with collision and particle physics earlier and have toned it down at some point. As for those wall textures. Current consoles really arent as shitty as many like to have you believe. Bloodborne for example has very nice graphics. And i bet you if u saw that game and never heard it before. U would totally eat it as a PC game. And there is a limit for PC hardware aswell
This comparison really doesn't make any sense. It feels like those assets date back to a version where the world was still being built by the artists. There is no logical reason to remove such insignificant detail. That amount of polygons means nothing to modern hardware. This isn't anything close to an optimization because removing that amount of geometry changes nothing performance-wise. Occam's razor points to a very, very old build or lower settings.
So I did some more quick digging to try and identify the build in question, entering more tinfoil-ish territory. As always, speculation caveats. Basically, the nvidia version of geralt's gloves seem a bit different from the current PS4. That's as non-conclusive a proof as it gets, but it's something.
PS4/Current : http://forums.cdprojektred.com/attachment.php?attachmentid=13357&d=1430691513
Nvidia build : https://international.download.nvid...-3-wild-hunt-nvidia-gameworks-hairworks-2.jpg
So I did some more quick digging to try and identify the build in question, entering more tinfoil-ish territory. As always, speculation caveats. Basically, the nvidia version of geralt's gloves seem a bit different from the current PS4. That's as non-conclusive a proof as it gets, but it's something.
PS4/Current : http://forums.cdprojektred.com/attachment.php?attachmentid=13357&d=1430691513
Nvidia build : https://international.download.nvid...-3-wild-hunt-nvidia-gameworks-hairworks-2.jpg
You're attempting to turn this into a platform war, I'm not biting. The screenshots speak for themselves, that is all.
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Again, if it's an old build, why has nobody confirmed it to be such and put this to bed? Occam's Razor, it's not an old build.
Again, if it's an old build, why has nobody confirmed it to be such and put this to bed? Occam's Razor, it's not an old build.
The only thing that confirms is that he's wearing different gloves. In fact, he's got two pairs of gloves available right in the first screenshot you posted. >.>
Like I said, I have no conclusive proof. But the old build hypothesis is more logical to my knowledge than optimization by manually slashing down individual assets inside a huge hand-crafted game world. Not only would this approach to optimization be utterly impractical given the surface area (even with automated metrics), it also really doesn't work because of how much polys modern engines can push. Your view would be valid for the previous gen of console hardware if we are talking about the lowest common denominator. But at most a few thousand more triangles inside a draw call means literally nothing nowadays.
So yeah, I find it really hard to consider that they are fishing for geometry to so crudely cut out. Doesn't sound like professionals obsessed with crafting a believable, breathing world to me.
Dont care about the build. Are you sure the First picture is even from 100% working build. Really not trying to set war here. im just annoyed that you attack consoles blindly without hard facts.
No, if it was an old build, it would have been said by now, simple a that.
We are still seeing the Old Wild Hunt General in new official videos, so I reckon there are mixed builds and *really* old materials still floating about.
By that belief in CDPR's systematic response to graphics inaccuracies, we should also have answers to our concerns about the 2013 effects. This is a fallacy as the situation points out, I'm afraid.
No, because they've done it before on these very forums.
I love that we've transitioned from
'There's no downgrade, I can't see any downgrade'
to
'That does look exactly like a downgrade. But that couldn't have been downgraded because it doesn't make sense. I see your proof, and raise you a substituted reality.'
Progress.
http://wccftech.com/wp-content/uploads/2015/05/the-witcher-3-wild-hunt-nvidia-hairworks-bear.jpg
Here is the bear pic nvidia released, looks horrible.