does any of the recent game play materiel on YouTube have hair works enabled?
does any of the recent game play materiel on YouTube have hair works enabled?
It was actually shown all the way back at E3 2014. Surprised so few people noticed it, if at all.
https://a.pomf.se/ikdsvt.webm
Look at how smooth and flowing it is (And that Griffin!), the non-hairworks horse hair we've seen after this looks awful in comparison.
The non-hairworks horse hair looks pretty bad in general if I'm being honest. I feel it could have been executed a bit better, because Geralt's non-hairworks hair actually looks great.
Many of you have asked us if AMD Radeon GPUs would be able to run NVIDIA’s HairWorks technology – the answer is yes! However, unsatisfactory performance may be experienced as the code of this feature cannot be optimized for AMD products. Radeon users are encouraged to disable NVIDIA HairWorks if the performance is below expectations.
Hope this information helps.
Is Hair Works part of PhysX? I'm curious if you can add a second GPU to do the PhysX / Hair Works computations without getting a big hit on fps.
My system would be GTX 970 + GTX 750 Ti (the 750 Ti is normally in another PC). Would I get better framerates with the 750 Ti or should i just disable Hair Works?
Is Hair Works part of PhysX? I'm curious if you can add a second GPU to do the PhysX / Hair Works computations without getting a big hit on fps.
My system would be GTX 970 + GTX 750 Ti (the 750 Ti is normally in another PC). Would I get better framerates with the 750 Ti or should i just disable Hair Works?
My gues is folk with a gtx 970 or gtx 980 in SLI should have a decent fps on full hd with everything on max, including hairworks and aa.well we find out in about 3 days 11 hours 11 minuts and 11 seconds XD
That's not what he's saying, he's saying IF the impact is too hard then turn it off. It's a general statement. 'It works but we can't really tell you how well it works'.but from a game like Far Cry 4 which already used HairWorks, the performance hit was extremely similar on both Nvidia and AMD hardware, would it not be a similar case here?
My gues is folk with a gtx 970, 980 with sli u should have a decent fps on full hd with everything on max, including hairworks and aa.
Unless this game eats alllot of vram under 1080p but thats just gueswork, i think not.
My gues is folk with a gtx 970 or gtx 980 in SLI should have a decent fps on full hd with everything on max, including hairworks and aa.
Unless this game eats alllot of vram under 1080p but thats just gueswork, i think not.
Hmm, that's a bit confusing to me.
Obviously I'm not doubting you, since it's your studios game and you would know best,
but from a game like Far Cry 4 which already used HairWorks, the performance hit was extremely similar on both Nvidia and AMD hardware, would it not be a similar case here?
How, if Nvidia actively prohibits it? -That depends on AMD, they have to work with the dev to make better drivers for the game.
the code of this feature cannot be optimized for AMD products.
http://forums.guru3d.com/showthread.php?p=5071055#post5071055AMDMatt said:AMD is unable to optimise any GameWorks code period, and in most cases neither is the developer. This is just confirmation of that, from the horses mouth.