this is already outdated. The guys at PC Games Hardware could test the game with the day1 patch and saw significant improvements. Some things are looking better than in the earlier trailers, some still look worse.
this is already outdated. The guys at PC Games Hardware could test the game with the day1 patch and saw significant improvements. Some things are looking better than in the earlier trailers, some still look worse.
Gamestar is one of the most relevant and professional games journalist In Germany. They have been testing the last version of witcher 3 and I'm sharing their thoughts
https://translate.googleusercontent...5.html&usg=ALkJrhjQwiMYH-Ljg4b2RfKvJzCE6C2R1A
http://www.pcgames.de/The-Witcher-3...Vergleich-mit-und-ohne-Day-One-Patch-1159227/
This is ever newer. But there is not realy any difference.
this is already outdated. The guys at PC Games Hardware could test the game with the day1 patch and saw significant improvements. Some things are looking better than in the earlier trailers, some still look worse.
But it is the same draw distance with added fog(which looks like can be disabled in XML). But it's still drawing past the fog.It's a small step, but a step in the right direction. Lets hope we get some more of these fixes and patches. They need to implement the draw distance they had in the E3 2014 footage!
I don't know if PCgames.de is as competent as PCgameshardware.de. The latter is more versed in hardware and game tech it seems..
The link you posted looks like they don't have HBAO+ enabled to me... HBAO+ isn't automatically activated by ultra settings. It's enabled separately..
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They claim that 4K screenshot is the same time of day and same save game, but the lighting looks much better and more reminiscent of the E3 2014 footage..
It's a small step, but a step in the right direction. Lets hope we get some more of these fixes and patches. They need to implement the draw distance they had in the E3 2014 footage!
But it is the same draw distance with added fog(which looks like can be disabled in XML). But it's still drawing past the fog.
Possible. But HBAO wont change anything that much. I think thats the best we can hope for until the modding Guys start their work.
Gamestar is one of the most relevant and professional games journalist In Germany. They have been testing the last version of witcher 3 and I'm sharing their thoughts
https://translate.googleusercontent...5.html&usg=ALkJrhjQwiMYH-Ljg4b2RfKvJzCE6C2R1A
It's a small step, but a step in the right direction. Lets hope we get some more of these fixes and patches. They need to implement the draw distance they had in the E3 2014 footage!
I can see only simple vignetting.Wait, wait, wait... WHO says they can see no difference with the Day 1 Patch applied?! Mr. Magoo?
http://www.pcgameshardware.de/commoncfm/comparison/indexb2.cfm?id=125702
http://www.pcgameshardware.de/commoncfm/comparison/indexb2.cfm?id=125693
There IS a difference, please look a little closer if you really think so. Additionally, the wind-dependant water-tesselation is back as well, just like the sign- and movement-dependancy. A complete list should come soon.
I can see only simple vignetting.
I can see only simple vignetting.