Nvidia and CD Projekt Red Must be losing their minds
I have a pretty powerful system, a Falcon Northwest Tiki with a Titan X, a Devil Canyon i7-4790k, 16GB, SSD, coupled with an Acer XB270HU 144hz Gsync IPS 1440P Monitor. I have never seen a game where the more I raise the settings, the worse it looks..including using Nvidia DSR to downsample in 4K (though I prefer 1440P for the FPS boost).
The latest Nvidia Profile just downloaded. It wants me to lower Ambient Occlusion to SSAO, turn off anti-liasing, lower the detail level to high, reduce the Foliage Visibility Range to Medium, reduce the grass density to Medium, lower the number of background characters to medium, turn off Nvidia Hairworks, keep the resolution at 1440P (instead of using DSR 4K), lower the Shadow quality to medium, lower the texture quality to high, and lower the water quality to high. With those settings, my FPS is a steady 80+. BUT WHY WOULD THEY RECOMMEND THAT??? Its almost like they are saying, return your TItan X for a 770 or something. Who cares if the game looks much worse, at least you have 80+ FPS which isn't really necessary. Are they brain dead??? Are they even talking to CD Projekt Red?
Then there is the other side of the spectrum. If I turn everything to Ultra at 1440P including Hairworks on I get still good FPS between 40-60, but the sharpening makes trees/foliage look weird and things like pepples, straw house tops, etc look grainy whenever you move while facing those objects making the grainy distortion of those textures look weird as well. That forces me to turn down sharpening to Low (from high) and lower the texture detail from Ultra to high. That mostly gets rid of those symptoms (not 100%, but good enough) without making the game world look horrible.
I've never seen a game force such a high end card whether from Nvidia GeoForce optimal settings or in game setting standpoint force you to lower so many things just to have the game look somewhat normal. Ive seen things like this in SLI when games get released, but not for a single card. Hopefully they will get their act together, start talking with each other, and come out with settings that make sense and allow you to leverage the great PC you may have.
`
The latest Nvidia Profile just downloaded. It wants me to lower Ambient Occlusion to SSAO, turn off anti-liasing, lower the detail level to high, reduce the Foliage Visibility Range to Medium, reduce the grass density to Medium, lower the number of background characters to medium, turn off Nvidia Hairworks, keep the resolution at 1440P (instead of using DSR 4K), lower the Shadow quality to medium, lower the texture quality to high, and lower the water quality to high. With those settings, my FPS is a steady 80+. BUT WHY WOULD THEY RECOMMEND THAT??? Its almost like they are saying, return your TItan X for a 770 or something. Who cares if the game looks much worse, at least you have 80+ FPS which isn't really necessary. Are they brain dead??? Are they even talking to CD Projekt Red?
Then there is the other side of the spectrum. If I turn everything to Ultra at 1440P including Hairworks on I get still good FPS between 40-60, but the sharpening makes trees/foliage look weird and things like pepples, straw house tops, etc look grainy whenever you move while facing those objects making the grainy distortion of those textures look weird as well. That forces me to turn down sharpening to Low (from high) and lower the texture detail from Ultra to high. That mostly gets rid of those symptoms (not 100%, but good enough) without making the game world look horrible.
I've never seen a game force such a high end card whether from Nvidia GeoForce optimal settings or in game setting standpoint force you to lower so many things just to have the game look somewhat normal. Ive seen things like this in SLI when games get released, but not for a single card. Hopefully they will get their act together, start talking with each other, and come out with settings that make sense and allow you to leverage the great PC you may have.
`
Attachments
Last edited: