I think it was. Something irrelevant to my life anyway.
Yeah, same. Apparently it's good, though? I mean, that's good news!
I think it was. Something irrelevant to my life anyway.
AS we wander further off topic...Dragon! How COULD YOU!...didn't CDPR mention they already had a third game in development? Or was that the DOTA thing?
And I'd still play any witcher game they made next. Such a great setting. I'd prefer to be a sorc, but an agent, a spy, a common soldier, a politico/aristocrat..all of these also awesome.
oh right the dota thing game........never played it...
CD should be careful with more Witcher games or they end up milking their own franchise to death in the end like many other companies right now
Better than Fallout 2's quest design? Yeah, definitely, but Planescape? That might be stretching it a bit. Sure, the quests are almost universally great and the writing is probably the best in the series in terms of even the smallest quests having something distinct and interesting about them, but the main story loses its focus a few times because of all of the busywork you have to do for people. I mean, why on earth can't Geralt just Axii the Baron's mind and force him to tell him what he needs to know?
Anyway, I finished the game and a fairly sizable portion of the sidequests. Lots of fun, but for all the talk of 36 different endings, you really only get one of three as far as Ciri is concerned, and several important characters are completely ignored later on in the game.
Finally, a PSA: at one point in the game you'll have the opportunity to drink with your witcher friends. Choose the dialogue option that's to the effect of "let's do something interesting" and descend further and further into craziness. The end result is easily the best scene in the entire game.
True. The lack of variety seems to revolve around the endings (judging from the people who have reported their endings, and the huge amount of similarity between what everyone got) rather than the quests themselves, many of which have alternate ways of playing out. Then there are little touches like some alternate dialogue if you do Skellige before Velen. That said, there are other things that seem like they could play out differently, but really don't. For example, there's a character later on who told me that he wouldn't help me with something because I didn't find his treasure. I found it for him on my current (second) playthrough, but he still finds an excuse for not helping. There are a few instances of that that are a bit disappointing.Just like the last games, I think we'll have to replay to make a final judgment. I grew to love those games in the 3rd or 4th time through. There was so much to take in and so many variables.
Whaaaaaaaaat? I loved the Hall of Sensates; it helped you understand Fall-From-Grace by fleshing out just what a sensate is, not to mention giving you a glimpse into the relationship between Deionarra and your previous incarnation. My point is that the pacing in Witcher 3 doesn't quite fit the urgency of the circumstance, and Yen and Triss seem to be the only ones willing to go to great lengths to help. Meanwhile, you're running errands for a bunch of nobodies. Ideally there'd be a quicker way of getting information that came with significant downsides. Maybe something that cost a ton of money or was insanely difficult to pull off.Hello, hall of sensate tread mill extravaganza...
Something like... 32, I think? I was level 27-28 when I reached the point of no return judging by my awesome white armor that has a level requirement of 27, and the last few quests bumped my level up quite a bit. Probably could have reached higher levels than that, but I did a bunch of quests with high level requirements early on and they bumped me up so that low-level quests grayed out and didn't offer experience anymore.What level did you make it to, 227? How do you feel about no leveling for 2077…?
Nothing as scary as the hotel though...
No leveling would work for me, though I'd probably miss the sense of progression. It'd be worth the trade-off if it meant being able to tackle missions based on what captures your interest instead of what's feasible given your level, though.
Has anyone been able to snipe birds with the crossbow? I was hoping this would be possible. I love hunting in Red Dead, the only game that gets it right. and I was hoping for some remotely realistic animal AI in TW3, but I don't think it's there.
TW3 boards are fucked. I can't imagine the devs making sense out of it all.