If you can't appreciate a great game only because of the protagonist's gender and not other objective reasons, the odds are you are a teenage boy/girl. Luckily gaming is slowly becoming a respected pass time for adults so the pandering will be less by 2019
Regardless of anyones stance on role playing as a boy or girl the video game industry is a business, and they would sell more copies if either a man was the protagonist or if you had a choice. Role playing games are unique in that they transport you and your personal dialog preferences(and relationship preferences) into the character you are playing. It is easier for some people to transport themselves into a male character(its not a maturity issue but a role playing immersion issue). I am not opposed to playing a female Witcher(played a female in Mass Effect 3 in second play through), but I tend to feel more connected with the character if it is a male and this impacts my level of immersion.
While adults are a large customer base of video games there will always be pandering to teenagers, which probably still represent a third or more of video game sales. Also from an international sale perspective some cultures would prefer a male lead over a female lead. In a perfect world video game designers would be free to follow their vision, but unfortunately they need to maximize sales. If having a male lead sells even a 100 more units then it is the better choice from a business perspective. That being said I think a new Witcher story where you can choose to be either a women or male is doable.
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