New better control scheme with Mouse/Keyboard in terms of Keybindings, etc.. for PC...
Hey All,
So figured I would start a thread in the hopes that the Devs may see this one day and maybe perhaps include this in a later patch or "enhanced edition" that they very much like to do for the witcher series.
TL ; DR version:
1) A way to interact with the environment and items with a simply left click of the mouse.
2) Casting Signs by simply pressing on whatever keybind our sign is linked too.
3) Horse movement controlled by the mouse for better movement fluidity when on it.
For more details, read on please
One of the things that's bother me when trying to play on the PC, is the mouse/keybind options are not as fluid as it was for Witcher 2.
For example, in Witcher 2 you could interact with Cliff ledges and anything in the world with a simply left mouse click... Now we have to use a specific keybind for that. It makes moving and trying to access the interact binding a tad annoying. Another example, Signs... In Witcher 2, you can keybind each specific sign and it would cast it on the spot. But now in 3, while you can still keybind your signs and select them, you still have to press an additional button to actually cast the sign, thus can we revert it back to the way it was in witcher 2?. Finally, there's horse back riding, it can be a bit brutal at times. Obviously there's no comparison to Witcher 2 for this, but one suggestion someone has already posted on these forums and I totally agree with, is make the movement centered around the Mouse as well. Like you will hit the sprint button, but control the moving of the horse with the mouse. It would make feeling on horse back a lot less awkward than it is now.
Also, another minor peeve why do I have to use different keybind options for when I'm on a horse? (EG: prefer to have a different keybind for sprinting while on a horse, but whatever I assign there deactivates the assignment for where it was previously) Whatever Keybinds I link there should not interfere with whatever current keybinds I have for other parts of the game. (There's similar situations with other keybinds I believe as well)
For now though I feel if you make those little changes (granted who knows how complicated this is), it can go a long way to making the mouse/keyboard a viable option than it is now I think. Yes, I also know "why not just use a controller..." Well I can, but honestly when I play on my 27 inch monitor and I find myself using a controller it just seems off and not as enjoyable for me and if I find myself using a controller might as well go over to my 55 inch TV and load up my PS4. Which is exactly what I did in my first play through as that's when I played Witcher 3 after I realized I couldn't get comfortable with the keyboard/mouse controls on the PC Version. However, that of course is a compromise too since I was dealing the framerate issues and longer loading times, plus if you think about it too inferior graphics, even though these next gen consoles are getting a tad better in that department, so I don't cringe as much when playing the console experience, heh .
The thing is though my PC is pretty top of the line that I can play Witcher 3 in near Max settings (minus the hairworks) that I really prefer to have my experience of Witcher 3 on the PC to see the beautiful graphics of this game in action, thus I really would like to see some improvements to the mouse/keyboard scheme since CDProjects seem to be one of the rarer developers that do take fan feedback. If others have suggestions to the keyboard/mouse scheme please post em here since to me, it seems they just went backwards with the control feel of Witcher 3 compared to how it was for Witcher 2.
thanks!
Hey All,
So figured I would start a thread in the hopes that the Devs may see this one day and maybe perhaps include this in a later patch or "enhanced edition" that they very much like to do for the witcher series.
TL ; DR version:
1) A way to interact with the environment and items with a simply left click of the mouse.
2) Casting Signs by simply pressing on whatever keybind our sign is linked too.
3) Horse movement controlled by the mouse for better movement fluidity when on it.
For more details, read on please
One of the things that's bother me when trying to play on the PC, is the mouse/keybind options are not as fluid as it was for Witcher 2.
For example, in Witcher 2 you could interact with Cliff ledges and anything in the world with a simply left mouse click... Now we have to use a specific keybind for that. It makes moving and trying to access the interact binding a tad annoying. Another example, Signs... In Witcher 2, you can keybind each specific sign and it would cast it on the spot. But now in 3, while you can still keybind your signs and select them, you still have to press an additional button to actually cast the sign, thus can we revert it back to the way it was in witcher 2?. Finally, there's horse back riding, it can be a bit brutal at times. Obviously there's no comparison to Witcher 2 for this, but one suggestion someone has already posted on these forums and I totally agree with, is make the movement centered around the Mouse as well. Like you will hit the sprint button, but control the moving of the horse with the mouse. It would make feeling on horse back a lot less awkward than it is now.
Also, another minor peeve why do I have to use different keybind options for when I'm on a horse? (EG: prefer to have a different keybind for sprinting while on a horse, but whatever I assign there deactivates the assignment for where it was previously) Whatever Keybinds I link there should not interfere with whatever current keybinds I have for other parts of the game. (There's similar situations with other keybinds I believe as well)
For now though I feel if you make those little changes (granted who knows how complicated this is), it can go a long way to making the mouse/keyboard a viable option than it is now I think. Yes, I also know "why not just use a controller..." Well I can, but honestly when I play on my 27 inch monitor and I find myself using a controller it just seems off and not as enjoyable for me and if I find myself using a controller might as well go over to my 55 inch TV and load up my PS4. Which is exactly what I did in my first play through as that's when I played Witcher 3 after I realized I couldn't get comfortable with the keyboard/mouse controls on the PC Version. However, that of course is a compromise too since I was dealing the framerate issues and longer loading times, plus if you think about it too inferior graphics, even though these next gen consoles are getting a tad better in that department, so I don't cringe as much when playing the console experience, heh .
The thing is though my PC is pretty top of the line that I can play Witcher 3 in near Max settings (minus the hairworks) that I really prefer to have my experience of Witcher 3 on the PC to see the beautiful graphics of this game in action, thus I really would like to see some improvements to the mouse/keyboard scheme since CDProjects seem to be one of the rarer developers that do take fan feedback. If others have suggestions to the keyboard/mouse scheme please post em here since to me, it seems they just went backwards with the control feel of Witcher 3 compared to how it was for Witcher 2.
thanks!
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