You actually merged that thread to here? You got to be joking?!
http://forums.cdprojektred.com/thre...O-!-Re-Categories-and-the-DOOM-of-your-Thread
You actually merged that thread to here? You got to be joking?!
I posted these suggestions on another thread, I think they'll fix the game for us:
1) remove all random high level loot from grain sacks (rubies, dragon skin, recipies, etc)
2) reduce random loot by 80%
3) completely remove mutagen synergies
4) nerf the more unbalanced skills (bleeding wound, bomb splitting etc)
5) nerf quen (damage bleeds through when quen is broken, if the damage is more than the quen sign intensity, stamina does not recover while quen is up)
6) completely remove recipies from random crates and sacks
7) reduce XP overall by 30%, and from main quest line by 60% (way too much XP there. Most of it's there)
That should pretty much fix the game.
I'll mod it once I figure out how to mod this game :>