Looting
If you are like me and must loot every single container you come across, this game is basically the anti-christ of that obsession.
Because either due to poor placement, buggy controls, detection mechanism to trigger the loot ability, or some combo of the three - the game world puts containers that:
a) you can highlight as lootable, but just can not get the loot ability activated due to some other object taking precedence for the activate ability -e.g. blacksmith table right next to container
or
b) some other game world object seems to act as a collision between the lootable object and triggering the loot (E) ability - e.g. barrel placed next to, under, besides a cross bar, two-by-four over a boat with barrel beneath it, etc - you will forever get the highlight for lootable object, but unable to trigger the loot ability OR you can get the loot trigger but only if you perfectly position yourself over/ near the loot object
The torture is you never know if it is the can't ever loot block, or must position yourself perfectly block.
e.g. I just spent 58 min trying to loot a barrel that is totally in the open, other than a two-by-four from a boat structure hanging over the barrel. That two-by-four seems to block all loot trigger. But in another case, I spent nearly as long and finally found a way to trigger the loot.
So CPDR - kudos for the brilliant game. But rotten eggs to whomever map/level designer decided to place objects next to non-detectable or collision objects.
If you are like me and must loot every single container you come across, this game is basically the anti-christ of that obsession.
Because either due to poor placement, buggy controls, detection mechanism to trigger the loot ability, or some combo of the three - the game world puts containers that:
a) you can highlight as lootable, but just can not get the loot ability activated due to some other object taking precedence for the activate ability -e.g. blacksmith table right next to container
or
b) some other game world object seems to act as a collision between the lootable object and triggering the loot (E) ability - e.g. barrel placed next to, under, besides a cross bar, two-by-four over a boat with barrel beneath it, etc - you will forever get the highlight for lootable object, but unable to trigger the loot ability OR you can get the loot trigger but only if you perfectly position yourself over/ near the loot object
The torture is you never know if it is the can't ever loot block, or must position yourself perfectly block.
e.g. I just spent 58 min trying to loot a barrel that is totally in the open, other than a two-by-four from a boat structure hanging over the barrel. That two-by-four seems to block all loot trigger. But in another case, I spent nearly as long and finally found a way to trigger the loot.
So CPDR - kudos for the brilliant game. But rotten eggs to whomever map/level designer decided to place objects next to non-detectable or collision objects.