Sounds like those might be bugged still. My understanding is that most of the XP glitches are fixed but a few of them remain still so probably have to wait for a future patch. Not sure if 1.06 fixes any more of them (big patch for the 5 hotfixes they listed - downloading now, hopefully it means there is more in there). I'd just keep playing - I'm thinking if you keep going the quest levels will eventually catch up with your level and you will start getting XP again.
I won't play again till it's fixed! It's almost hilarious playing an rpg game , exploring and getting no xp ! I''ll wait because i'm afraid maybe it will not give me xp for the side quests also in the future. Can't risk the 60+ hours i invested to progress this far into the game.
Well the game can only get better. What I'm loving about it is that there is enough immersion and awesomeness to allow me to overlook the faults and I've been lucky so far as bugs go. More to an RPG game than just XP man.
Nope there is no need to change level of quests as this xp distribution is totally wrong & there is no need of giving 5 or less xp where we are over leveled.
As they are not giving more xp if we complete a high level mission then why low xp for low level mission ??
Witcher 3 is a open world game so i want to enjoy it as a open world rather then playing it in tension that may be while roaming i am going to complete high level missions first & due to my high level going to miss the xp / rewards of early level quests.
So please I don't want to play game in fear that may be I am going to complete wrong missions while roaming as I don't want to check my quest list every time as I hate robotic game play where we have to play game as par developers want & specially it makes no sense in open world game like Wither 3
CDPR should fix this & set fix xp for all quests.
The way CD Project has desided to do the distribution of XP in this game is very sad in deed. I love CD Project and the Witcher games are one of my favorites. But that does not change the fact that they Allways do something like this when the release a game. They try out a new way of giving Xp that realy does not work and end up having to make an Enhanced game or a huge mod/patch that fixes the whole game.
I have played for about 150 hours now on my save. I have just come to the part in the game where it says that I have to save now if I want to move forward, and that some sidequests may dissapear if I go forward. Well I am level 28, and have been stuck there for the last 5 hours playing or so. The fact that I used about 10-15 hours of the game (I do not fast travel), going all over the place to get all the peases for my Feline Armor, is totally wasted on me, because I have to be level 31 to use it.
So I say, PLEASE stop trying to balance out an RPG game by dictating how much XP players should get for quests and monsters. The only thing you end up with is a open world game that does not realy feel open, because you are forced to go places on the map so that quests don't end up in the gray zone. Balance out the game with the difficulty settings like a game is supposed to be balanced.
LOVE the game, but end up feelling a bit irritated and I am really looking forward to the enhanced version, or the start of some good modding that may save the game for me. And sorry if my english is a litte off.
Here I am, lvl35 all the map cleaned and all the quests completed. Nothing more to do and I can't reach the lvl41 for the lastest swords or armors ...........