Since Marcin has updated you a little, I'd like to add a bit to that, since apparently some people seem to believe this particular issue is getting preferential treatment.
Here is the thing. The major thing. I know it's gonna be a shock to some but...we are not perfect. (LEGASP!!!!!)
The biggest issue that we as a team identified with the Triss situation is that the current implementation does not really represent the very core design philosophy we hold dear. Namely, that your choices carry consequences and those consequences WILL present themselves to you.
As it has been stated in the opening thread, the consequences of choosing Triss are not adequately represented. This was something that was brought to our attention by this thread. We went back and looked at it again and realized that yes, this is indeed an inconsistency and one that deserves our attention. So we sat down, took our notes from your suggestions and checked what is viable to do. The result of that is what you will eventually see.
To the people who are somehow annoyed that we will correct the inconsistent consequences that are currently present in the Triss romance I say this: Please understand that this is not a case of us changing something simply because fans want it. This is because fans alerted us to something which we, internally, discussed (hence the long silence in between replies) and eventually agreed that it did not fit our core philosophy of including consequences to the choices the player can make.
In any case, I hope this clears things up a bit and puts a rest to the infighting about which issue deserves what kind of attention.
Now, off to work!
:scooter: