So I saw that there were updated crossfire profiles for TW3 in the 15.7 Catalyst Drivers. I don't use Crossfire, however I am a believer in the "Update to the latest drivers regardless" mindset. I updated to 15.7 and everything was smooth. I got my system home (I work overnights and play during downtime at work) and launched TW3 for another fun filled session. Right off the bat the Raptr service crashed. Figured it was no big deal and continued to play. It wasn't until I got to Skellige that things got weird.
Diagonally connected squares started flickering across my screen. Occasionally at first, enough to be a slight annoyance. Then black squares would flicker that took up 1/4 of the screen real quick. The diagonal squares stated getting worse. My game would crash, citing that "Display driver amdkmdap has stopped and successfully recovered". I have tried the following fixes (All GPU driver installations were performed using DDU):
Restarting system - No change
Reinstalling 15.7 - No change
Rolling back to 15.6 - No change
Which led me to believe it was an issue with the game files, so:
Verified game files using GOG galaxy - No change
Reinstalled game - No change
Now heres where it gets weird. The flickering doesn't persist in the inventory areas. So the bestiary, alchemy, etc are fine. This would make you think it's possibly the GPU and a VRAM streaming issue, however don't count the weird out just yet. The flickering ONLY occured IN Skellige, however now it's progressed to the point where five minutes of playtime, regardless of area, causes intense square flickering and then black screen and loss of signal.
TL;DR: Weird flickering/artifacts that are seemingly caused by 15.7, however persisted after rollbacks, are NOT present in the menus, and ONLY occur in one specific area of the game leaving the rest of the game unaffected.
System Specs (All hardware is stock clocking):
Windows 7 x64 Ultimate
AMD FX 8350
Radeon R9 290X
16 GB RAM
15.7 Catalyst Driver
Any thoughts?
Edit: After extensive testing with many other GPU intensive games, I have found that this issue ONLY affects TW3. Unreal Tournament 3, State of Decay YOE, Just Cause 2, Ghost Recon Phantoms, Skyrim, Oblivion, Saints Row 2, 3, 4 are not affected by this issue.
---------- Updated at 06:45 PM ----------
I managed to find a Raptr video of my game back when it was playable, and the flickering only occurred in Skellige.
http://plays.tv/video/55a1631974131f06b8
Now all that happens is the diagonal squares star up fast, then the video card shuts off.
Keep in mind, NO OTHER GAME is affected by this, and I was able to play TW3 with 0 issues until I installed the 15.7 driver update