The Nithing - Why are you making me feel guilty about pixelated people! (Spoilers)
I've just been catching up on contracts and side quests I missed and happened upon the Nithing in Skellige.
I love and at the same time hate that almost all of the side contracts have only solutions that mean either someone will die, be left in poverty, end up prisoned or poor, etc. There haven't been many I've found that have had a "good solution" where everyone wins.
It's an interesting concept that the game teaches you there are always consequences that have a permanent effect (such as losing a valuable NPC if you make a wrong choice) but at the same time, it drives me mad that no matter what choice I make I'm going to feel foolishly guilty about the non-existent (outside of a computer game) lives of pixelated people. Just once I'd like to walk away from a quest and see a happy ending that no one died or was worse off, lol.
I know there's a lot of stories like this but right now it stands out to me a lot for making me feel like crap regardless. (Powerful game, CDPR). What did you all pick and feel about this one in particular?
I've just been catching up on contracts and side quests I missed and happened upon the Nithing in Skellige.
Lothar's son is dying thanks a curse that was placed upon him by a rather jealous ex-lover of Lothar's who he was meant to marry instead. Jonna, the herbalist is perfectly willing to lift the curse if Lothar will leave his family, renounce his son and live with her which will disgrace his family and leave them in poverty. On the other hand, Geralt can lift the curse himself by scribing Jonna's name into the nithing totem but that means she ends up dying in the stead of the child she cursed.
I love and at the same time hate that almost all of the side contracts have only solutions that mean either someone will die, be left in poverty, end up prisoned or poor, etc. There haven't been many I've found that have had a "good solution" where everyone wins.
It's an interesting concept that the game teaches you there are always consequences that have a permanent effect (such as losing a valuable NPC if you make a wrong choice) but at the same time, it drives me mad that no matter what choice I make I'm going to feel foolishly guilty about the non-existent (outside of a computer game) lives of pixelated people. Just once I'd like to walk away from a quest and see a happy ending that no one died or was worse off, lol.
in the end I chose to reverse the curse and put it on Jonna because it seemed quite evil of her to curse a child and possibly have him die because of jealousy. i did, however feel incredibly wretched for her as she was wronged as according to her Lothar dumped her with no reason or warning for the girl he married, just upped and left after ten years of living in sin. I considered having Lothar go back to Jonna to live with the consequences of HIS actions but that seemed unfair on both his son and wife who have no means of support (and as far as I can tell it's not possible to donate money to them afterwards if you choose to favour Jonna).
It's one of those stories where both sides were to blame and the child suffered and in the end ultimately someone had to pay. I wished there could have been a happier ending to it. I felt disgusted with myself with my choice and I could tell that Geralt felt disgusted with himself and with Lothar in the end.
It's one of those stories where both sides were to blame and the child suffered and in the end ultimately someone had to pay. I wished there could have been a happier ending to it. I felt disgusted with myself with my choice and I could tell that Geralt felt disgusted with himself and with Lothar in the end.
I know there's a lot of stories like this but right now it stands out to me a lot for making me feel like crap regardless. (Powerful game, CDPR). What did you all pick and feel about this one in particular?
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