Do you realize that the word "argument" there was intended just as a quick replacement for "articulated way to word your reasons for", rather than implying we were fighting over it, right?I think you're misinterpreting the nature of our exchange. I'm not formulating an "argument." Nor am I particularly concerned with anyone else's estimation of how "reasonable" I sound.
Do you realize that the word "argument" there was intended just as a quick replacement for "articulated way to word your reasons for", rather than implying we were fighting over it, right?
And I never tried to imply you were unreasonable. Context matters. No need to be over-defensive about this stuff.
Oh, and I also never suggested you were trying to "convince me" of anything (not that you could, actually) nor I was trying to convince you.
I just commented on the line of reasoning you used ("I don't like to level up so starting at high level is great") pointing how it is at odds with the fact that you'd have to level anyway even in NG+, just with bigger numbers this time.
Now you are switching your stance in "i prefer exp at higher levels than lowers", instead, and that's different. Aaaand also something with what I can agree even less, since the lower levels where you are actually struggling a bit and some missions can still feel a bit dangerous are by far the most fun to play in TW3, in my opinion.
I'm wondering what was an original plan for last DLC? 'Cause it seems like CDPR switched to NG+ due to requests
I ... wasn't actually trying to be "hostile" at all, just talk about the topic at hand?I think we've reached the point of diminishing returns. Your hostility (whether you want to acknowledge it or not) is growing increasingly toxic.
So, I guess that there'll be still only 12 slots for skills?
There's just no real gameplay reason to obtain levels more than 30, because at this point of the game there are enough skill points for full upgrade of any set of 12 skills
So, I guess that there'll be still only 12 slots for skills?
There's just no real gameplay reason to obtain levels more than 30, because at this point of the game there are enough skill points for full upgrade of any set of 12 skills
Please tell me how you got, whirl, cluster bomb, and all alternate signs in a single build before . Just giving an example, no you don't get all the skills but it allows you to be a more effective jack of all trades, where before that option wasn't near as good as a dedicated build. Also 50 or so skill points from the start which is nice.
You better believe you will.I hope you can't overlevel the enemies in NG+ too
When you say "usable items" do not carry over but alchemy recipes do does that means if I have to recipe for and have already crafted Superior Swallow in my vanilla game that I will have to re-obtain the ingredients and re-craft it in NG+?
The reason this is important is because on a higher difficulty having the upper tier of Raffards/Swallow/Thunderbolt/ would be, in my opinion, the way to go. Not reverting to a lower level set of potions.
You better believe you will.
If you are like me with a level 36 character you'll already have a significant advantage over the default beginning (level 30, apparently) SO yes, I'm expecting to overlevel things very soon.