[Mod] Ultra Grass 3000

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KNGRSM, really glad to have you. Big thanks for the contribution you made (and are making) for Witcher 3.
 
I have a value of 3600 for grass density...should i lower it to 800 or I can leave it at 3600 with your mod?
 
Persnnally, I have more grass without the mod and with 3600/8388608 settings (image 001) than the mod + 600/16777216 (image 002).

So I don't understand the utility of this mod?
 

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Persnnally, I have more grass without the mod and with 3600/8388608 settings (image 001) than the mod + 600/16777216 (image 002).

So I don't understand the utility of this mod?

Exactly what i ment in my preview post...
 

Guest 2364765

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What are the recommanded GPU Types for something like this?
Im on a GTX 970 and it's nice to have a recommended GPU before fucking with your own for no reason.

Well, general rule of a thumb with "graphic enhancement" mods is that you should be able to absolutely max out the game and still have spare FPS above 60 if you really need or want to crank it above it's default limits.
 
That and a retexture of the water surfarce and lightning bolts. The rest of the environmental textures in the game are acceptable enough to me.

I'm pretty sure we'll see those mods before too long.

unless you guys want to make new speedtree files from scratch (and the program isn't free either) you can't retexture them. the textures are included within the speedtree files. the vegetation textures you're seeing are for billboards at great distance.
 
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