What's the purpose of terrain tiles?
Hello, when creating the world, the first step is to create a terrain with a size of "world units" and a number of tiles. I don't really understand what does mean "world units", and I don't see why using the number of tiles (maybe geometry occlusion?). Can you explain me a bit what do they mean?
(Also, is there a short-cut to swap the value of "Mapping Tool" of the Terrain Tools?)
Thanks, and farewell.
Hello, when creating the world, the first step is to create a terrain with a size of "world units" and a number of tiles. I don't really understand what does mean "world units", and I don't see why using the number of tiles (maybe geometry occlusion?). Can you explain me a bit what do they mean?
(Also, is there a short-cut to swap the value of "Mapping Tool" of the Terrain Tools?)
Thanks, and farewell.