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Bone Apple Mr. T's latest activity
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Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
At this point, since most people without AVX support on their CPU are aware of the fix on Nexus Mods, this error is going to be more...
Dec 16, 2020
Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
Darn. Did you make sure to use the AVX fix from nexus mods at the same time? I also don't have SSE4.1, and if there are fixes for AVX...
Dec 15, 2020
Bone Apple Mr. T
reacted to
ToriAngel's post
in the thread
Cyberpunk 2077 PC Crash Issues
with
RED Point
.
I have, didn't change anything. The patch is also for 1.03 version only, and I have no idea how to roll back on GOG. My CPU doesn't...
Dec 15, 2020
Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
Has anyone tried this fix? https://www.nexusmods.com/cyberpunk2077/mods/198 This might be what we need! We'd have to combine the .dll...
Dec 15, 2020
Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
Has anyone seen correspondence from the devs addressing CPUs that aren't compatible with SSE4 instruction sets?
Dec 15, 2020
Bone Apple Mr. T
reacted to
CarlosElTopoQgira's post
in the thread
Cyberpunk 2077 PC Crash Issues
with
RED Point
.
If they change the codes that rely on AVX, SSE4.1 and 4.2 everyone would be happy.
Dec 14, 2020
Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
Where do I find info about the 1.05 patch? I finally got my game to launch using this. I have a Phenom II X6 1090T. After launching...
Dec 14, 2020
Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
Other than launching the game with Intel's SDE, any news about SSE4 support?
Dec 14, 2020
Bone Apple Mr. T
replied to the thread
Cyberpunk 2077 PC Crash Issues
.
If they could do that, hopefully they can also code something like: if SSE4 support exists then use SSE4 function else use...
Dec 12, 2020
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