yeah I thought I could right-click to end the conversation with gotta go, see you around, etc
to just turn around and leave kinda seem dissonance to me
that the idea's not a bad suggestion tho
In many instances, I think I can get to the building and get to another exits the other way around and realize it's a fake building and needs to walk along the bloc instead
since it seems that fully interiors can't be a thing or current 2077 but your...
agree to some degree since the pedestrian NPC of the night city and most of the enemies around the game are cheap bland low-effort generic
and there are billion of them whenever I walked the street, not counting many instances that many duplicates happen so often
but that's something that can...
could take some similar approach to the Judge Dredd remake
some floor mod their rooms into drug parlors(the addicted drug not the medical one), some rooms on some floors sell weapons, gangs control some floors, and small conflicts can happen often seen, or just gang wars, some modified room...
yep the issue with no man's sky is that traveling beyond the planet has too vast to get across which creates the Illusion of a big space similar to Zelda Windwaker but on a more extreme scale
which come from the core world design they do foundation upon, focusing to respond to psychological...
Deus ex and Hitman are not open worlds though
about the choice you have given
C/ this one you can only achieve by reloading the save which breaks the gameplay pacing flow
B/ You still need to make your way to the vehicles anyway which sometimes it's huge open space
A/ that's the same as C/ or...
so don't want the game to improve in any way at all?
yep you can count the car chasing in one hand because the game in its current state lacks the varieties of gameplay it's either sneak in or fight your way in with not so many options
and then if you just don't be narrow mind and strawman...
You know there are games that even players control one character
But in game mechanic allow them to command teammates to do specific task not just always AI automate control
Which that could implement to the game as well
Think like you are one strong teamleader with some chooms tag along that...
the new way to navigate around the city
the more dynamic way to get in and out of the fight
how could you only see so little opportunity that could bring to the game to just that?
imagine when the target gets in the car and drive away instead of a car chase you could get to the nearby door and...
if you really paid attention to the whole game in actually lifeless in its currents state without mods
the inaccessible place that looks interesting at the first glance, the limited entrance to any interior, non-interactable place around the city
fake buildings and fake doors everywhere
many...
unreal engine 5 have a feature called nanite that lets the engine make automatic optimization which has the benefit of having many highly details model without affecting performance
also, paring up with the algorithm-based pattern to generate interior rooms can make the whole game world more...
well another suggestion about the game is driving around the city should be more friendly
since many times NPC won't just stop walking in front/behind the car when players tried to drive past them and sometimes they got run over by accident
So it should be better if players could just push the...