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duckviola's latest activity
+
duckviola
reacted to
Zaqwert's post
in the thread
Killing / not killing is pointless
with
RED Point
.
In your stealth take downs you get a prompt to kill or not kill, ok cool, but the issue is there are no consequences either way. You can...
Dec 23, 2020
duckviola
reacted to
Void Eclipse's post
in the thread
Does anyone like this autoleveled loot mechanics?
with
RED Point
.
So, we have a quite finite set of weapons with randomized stats and bonuses, and overall stat scaling of loot drop, that depends on...
Dec 23, 2020
duckviola
replied to the thread
[Suggestions] List of features to Add/ Improve/ Expected/ Missing. Feel free to add your own.
.
The backpack inventory screen UI coding is a joke. Every time a change is made, the game reprocesses the entire contents from scratch...
Dec 22, 2020
duckviola
reacted to
ChuwieShowTv's post
in the thread
Hold back your GOG review
with
RED Point
.
The game gets reviewed when I pay $60, they deliver the game and I play the game. Not 2 months after transaction to give them a better...
Dec 22, 2020
duckviola
reacted to
fridgeband's post
in the thread
Hold back your GOG review
with
RED Point
.
>actually telling me what and when I can and can't review >give the game its well deserved stars .
Dec 22, 2020
duckviola
reacted to
EdaxRerum's post
in the thread
Hold back your GOG review
with
RED Point
.
No. We got the game, we can voice opinions. Why should i wait when the game is already here? It's like EA releasing games without...
Dec 22, 2020
duckviola
reacted to
warbaby2's post
in the thread
Hold back your GOG review
with
RED Point
.
Already wrote my Steam review... gotta judge the game as it is, not as it might be.
Dec 22, 2020
duckviola
reacted to
cupsandlantern's post
in the thread
Hold back your GOG review
with
RED Point
.
I reviewed the product they sold me now. If they improve the game and want a revised review from me they can implement that basic...
Dec 22, 2020
duckviola
replied to the thread
[Suggestions] List of features to Add/ Improve/ Expected/ Missing. Feel free to add your own.
.
When aiming down sights, it is possible for navigation markers to appear within the sights, obscuring player vision. It'd be nice if the...
Dec 22, 2020
duckviola
replied to the thread
Key Remapping
.
Other UI/keybind issues: [M] for map. One would expect to be able to hit [M] once to open the map, and press [M] again to close it...
Dec 22, 2020
duckviola
reacted to
Dugom's post
in the thread
Key Remapping
with
RED Point
.
8 years of development... Hum...
Dec 22, 2020
duckviola
reacted to
boltthrower1985's post
in the thread
Key Remapping
with
RED Point
.
Lol. I'm sorry, but that is such a massive yikes. As other have said, it can't be pleasant having to mod a forum on day 0 of a giant...
Dec 22, 2020
duckviola
reacted to
casedistorted's post
in the thread
Key Remapping
with
RED Point
.
This is me. I usually set inventory to something on my mouse thumb key for easy access since you need to access the inventory in games...
Dec 22, 2020
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