Considering they have stopped officially marketing the game as an RPG on their social media and promotional materials, I wouldn't get too excited unless your idea of a "groundbreaking western RPG" is a Far Cry or GTA clone with a small skill tree.
I don't doubt it will sell well and get heaps of good reviews.
I doubt that it will be an actual RPG. That's my primary worry. Every new build they show is less and less like a WRPG and more like Far Cry.
It's not about perspective anymore. That just made me look harder at all the stuff I'd been ignoring since my first day pre-order. I just am not confident it will be an actual RPG anymore and not just an FPS with some RPG elements.
I do not want co-op in any way, shape, or form.
Putting mp co-op in the game means they build single-player content AROUND multiplayer, either in the base game or in future content.
This is just an "open-world action multiplayer" game now.
According to their official twitter description, it's now an "action/open world story game" and not an RPG. Take that how you will.
And where can they pull 100+ hours out in a two year development cycle?
A more recent comparison: Mass Effect Andromeda. 200 people, 18 month development cycle...
You are not facing reality.
The game has, according to the developers, gone through multiple builds. CDPR is still a relatively small studio compared to something like Bioware or Bethesda, which means it can't run concurrent large projects. Those builds were probably small and limited in scope...
Looking at the whole picture, this seems more and more like a Far Cry clone than an RPG. It makes sense for it to have limited customization options, because that's not the focus of the game.
Focus of the game will be moving from one mission and shootout to the next, listening to Keanu quotes...
And you just hit the nail on the head. I don't know how they don't have enough money from The Witcher, but I guess they don't. Really, really sad. The world needs fewer "open world FPS" games rather than more of them.