1.) I figured mods would act weird with the switch version, which is why I never used them on this fresh install of the game.
2.) I tried sending my newest save from the PC version (after progressing several hours) to the Switch. I then made a new save and sent it back to my PC and there was no...
I had been playing back and forth from the Switch to the PC with no issues. However, when I recently tried to upload my NewGame+ cloud save from the Switch and opened it on my PC, the NPCs/quests were at the original levels and not the scaled levels.
I have tried solutions on both ends of this...
I think a Witcher MMORPG has a lot of potential to be really bad and only a slim chance to be good. They are really good at making single player games, wouldn't want a Fallout 76 situation on our hands...
I am having a different bug with the cloud saves from the Switch to my GoG version. When I load a save from the switch, it turns off NewGame+, making all the enemies/quests the original level they were at.