Agitator change is an interesting one. If means more protection which is always nice. With 5 power and 1 armour from Makaham Forge you can't kill it with 5 damage and so it can generate some value. Still Dwarves won't be meta - they aren't greedy enougth to win as solitaire and lack meaningful...
I would really like to improve the control of Dwarf decks as they are not the greediest deck out there.
It can be achieved by making Pirotechnican do targetable damage (reduced to 3 damage) and Berserker could be Zeal, Order: [barricade] damage an enemy unit by 1 and self by one. Cooldown 1.
There are small quotes at the beginings of chapters in Witcher saga books that hint that in the end Nilfgaard did conquer the North, but without specific emperor or timeline in mind.
Thing is against those decks you can wait for them to fill a row / fill it on your own. Then you can seize something from the other row and Master of Puppets won't switch sides due to lack of space.
The SK problem is not a single card but The overall Power of most cards and how they synergise with each other. Also, why we have so many cyberpunk threads in Gwent forum? Or is it my phone that shows threads incorrectly.
Vrihedd Brigade and Cat Witcher Mentor would also be triggered by the Styggia castle so you can get points from three card types. So it can brick but the points celling is rather high.