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spacefiddle's latest activity

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    spacefiddle reacted to Rawshu72's post in the thread Compendium of QoL issues after 60 hours with RED Point RED Point.
    The irony is the V in the trailers and on the game cover doesnt have a helmet, but a lovely quaff instead...we got the special bus V's
    Dec 21, 2020
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    spacefiddle reacted to Juyo's post in the thread Compendium of QoL issues after 60 hours with RED Point RED Point.
    A way to upgrade multiples of lower-level crafting materials would be really welcome - once you've unlocked the relevant perk in the...
    Dec 21, 2020
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    spacefiddle replied to the thread [No Spoilers] Folks - PSA kinda - you are missing out..
    I'm hoping that they don't seriously make us wait until some time mid-January to fix some of the really broken stuff, but we'll see. I'm...
    Dec 21, 2020
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    spacefiddle replied to the thread Compendium of QoL issues after 60 hours.
    Moar Stuff as I'm discovering them.... - The additional pads you get are a nice touch and all, but they aren't fully functional for...
    Dec 21, 2020
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    spacefiddle posted the thread [No Spoilers] Folks - PSA kinda - you are missing out. in STORY.
    I just wanna say - I'm as disappointed as anyone about some of the omissions and cuts and glitches and annoyances. But from what I can...
    Dec 21, 2020
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    spacefiddle replied to the thread The orange and purple clothing store does not refresh. This BUG is very serious..
    Go back later, or to another store, or close your eyes and make a wish and they might reappear. Store inventory is completely random...
    Dec 21, 2020
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    spacefiddle replied to the thread Mantis Blades / Gorilla Fists scale way, way too poorly..
    Wow, that's just... wow. I mean the description of the blades says "devastating against a single target" or some such, but how many...
    Dec 21, 2020
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    spacefiddle replied to the thread Josh Sawyer (Fallout New Vegas director) explains some issues with the gameplay balance and UI.
    You're wrong, but that doesn't make CDPR right. Consoles have been the cash cow for years now. Console sales of every shooter game...
    Dec 21, 2020
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    spacefiddle reacted to quxxo's post in the thread Josh Sawyer (Fallout New Vegas director) explains some issues with the gameplay balance and UI with RED Point RED Point.
    Source: https://jesawyer.tumblr.com At last, someone put to words my opinions and experience with the gameplay of this game.
    Dec 21, 2020
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    spacefiddle reacted to warbaby2's post in the thread I HATE BULLETSPONGE ENEMIES with RED Point RED Point.
    If you can do nothing else, you have to up the HP and damage... difficulty scaling from the 90'ies.
    Dec 21, 2020
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    spacefiddle replied to the thread Anyone else annoyed about the police?.
    Time pressure from whom? From what? To do what? This is always the excuse. It doesn't make it anything more than an excuse. There are...
    Dec 21, 2020
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    spacefiddle replied to the thread [PC 1.05] Almost all my weapon tooltips are gone. I cannot see stats or info on weapons..
    That's been my partial workaround, but IIRC it didn't show all weapon info when I was looking at it. Oh well. If they announce a...
    Dec 21, 2020
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    spacefiddle replied to the thread Mantis Blades / Gorilla Fists scale way, way too poorly..
    Sorry, this is unclear - - folks have said the long animation happens automatically. Is there a way to avoid or prevent it? - Monowire...
    Dec 21, 2020
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    spacefiddle replied to the thread Lifepaths are meaningless. There is no replayability..
    When I start a new game I tardcharge thru the main missions for like half the game. I can't help it. If something was overwriting my...
    Dec 21, 2020
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    spacefiddle reacted to Kikinho's post in the thread Lifepaths are meaningless. There is no replayability. with RED Point RED Point.
    I agree, the montage is definitely a bunch of scripted events cut together that was meant to be experienced ingame. Edit: I actually...
    Dec 21, 2020
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