Recent content by Tanawat_Phadunkiat

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    Insider info from CDPR - Development timline (TW2 - CP2077)

    You still don't understand how game developing works. Like if you are building a house, you don't need everyone in your team to be architect or engineer, especially when the majority of the works are hard labour. And I will say again don't underestimate newly graduated artists, a lot of them are...
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    Insider info from CDPR - Development timline (TW2 - CP2077)

    I know it's that way for almost every other industry but not for video-game, movie and 3D animation. There are role that they absolutely want to keep like lead/specialist/technical art/skilled engineer and programmers but the rest is absolutely expendable. You don't need a bunch of 3D artist...
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    Insider info from CDPR - Development timline (TW2 - CP2077)

    For other industry you might be right but in video game, especially art team, it can be totally opposite. Many game studios, especially in USA, do this all the time. Terminate contracts with old crews because they don't want to raise salaries, and just keep only their core skeleton crews and...
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    Insider info from CDPR - Development timline (TW2 - CP2077)

    Just being a HR is enough. Unless you're like going to work and totally focus with your jobs and don't talk to anyone at all. Stuffs like this could be learned in an instant especially when a lot of crew were upset for the whole time.
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    Did over ambition harm Cyberpunk 2077?

    Absolutely. E Do you really think adults with +10 years in video-game business could be pushing around by whiners on the internet? Especially when their devs team were begging them to postpone the release? Please stop making it like they're victims here. They knew what they're doing, yet they...
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    For being 'futuristic', the setting looks really 'retro'

    It's an adaptation of style from Bladerunner and Akira. Which eventhough it's futuristic but still weirdly dated.
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    Lifepaths are meaningless. There is no replayability.

    Yes, I agree that they could add something like that and they're definitely doable. But I think a lot of people expect the whole main story would change entirely base on your lifepath. Like if you're Nomad you would have a different way and reasons to destroy Corpo, or if you're Corpo you might...
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    Unfair judgement sorrounding this game.

    They dig the grave themselves. It's fair. If they didn't make big promises, release the game as it is, then they won't get this much backlash. Even if the game in the same stage, it would be at most "let down but good game with bugs". The biggest problem is previous-gen. PC gamers, we knew a...
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    Lifepaths are meaningless. There is no replayability.

    It's not feasible since the beginning. No studio can make a really long engaged main questlines with so many different back stories like that. Especially expect it have unique multiple variations for the entire main quests. In the end, at some point, they have to merge all of those branches into...
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    Save files are corrupted

    Edit: Miss read the original post, if the coding is clean. It should have minimal impact to other codes, but if the codes are pretty messy, oh boys the fix could make things worse. But I'm pretty sure they can handle it. Only a super armature would mess up this problem further more. Also, a...
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