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Recent content by vinniemc

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  1. V

    3ds Max Exporter Questions/Answers

    Heya bud,,some very good news for us content creators..Here is a link to the exporter first draft tutorial and at the top page is the Official Exporter link. This version works with 3DS Max version 9.This exporter was modified by me to make it easier to install and set up, so please just read...
    • vinniemc
    • Post #5
    • May 8, 2008
    • Forum: MODS (THE WITCHER)
  2. V

    Custom Content DataBase

    Custom Content DataBase Hello fellow Witchers.As we at Strands of Destiny, slowly unravel the proper procedures for creating models in the Witcher, we came up with an idea we would like to have the communities thoughts on.A Custom Content Database!!This database will be available to all Witcher...
    • vinniemc
    • Thread
    • Apr 26, 2008
    • Replies: 2
    • Forum: MODS (THE WITCHER)
  3. V

    [TW1][tool] Save game editor

    Heya Ron..Good to see you here bud. Some excellent utilities you have made for The Witcher.Thank you for the save game editor, as usual it works like a charm!!Keep up the great work!!CheersVinnieMc
    • vinniemc
    • Post #41
    • Apr 26, 2008
    • Forum: MODS (THE WITCHER)
  4. V

    Censorship: How to add it?

    Heya bud. I for one am behind any modder wanting to do something they want,If I can get an answer from some of our team on this, I will have them respond to your request.I would love to help but currently working on figuring out how to export models is a 24/7 job...hahaVinnieMc
    • vinniemc
    • Post #6
    • Apr 25, 2008
    • Forum: MODS (THE WITCHER)
  5. V

    3ds Max Exporter Questions/Answers

    This is an out right bump to put this at the top for any dev to easily notice.I do apologize, but think this would be acceptable seeing it's importance to us all in adding in content.and yes, I will take the all the negative responses...sigh!!! hahaVinnieMc
    • vinniemc
    • Post #3
    • Apr 21, 2008
    • Forum: MODS (THE WITCHER)
  6. V

    3ds Max Exporter Questions/Answers

    What I have found out about GLXX(exterior areas) tile sets. They seem to be mesh objects and the order of the modifiers on the stack is important or it will not export correctly.Below is an outline of what I have done so far to export a exterior Tile set without crashing max but still does not...
    • vinniemc
    • Post #2
    • Apr 20, 2008
    • Forum: MODS (THE WITCHER)
  7. V

    3ds Max Exporter Questions/Answers

    3ds Max Exporter Questions/Answers Thought we should start us a topic on this subject to assist us modelers on how to use the official exporter. Hopefully we can get some input from the devs also.I will start it off with 10 general questions?1. Why can max not find the surfacemat.2da file? I...
    • vinniemc
    • Thread
    • Apr 19, 2008
    • Replies: 6
    • Forum: MODS (THE WITCHER)
  8. V

    Witcher game files gone after install of Djnni..

    Feature Transfer Error :Feature : AUTComponent: D:\data6.cabError: Data Error Cyclic redundancy checkThis is basically a, dvd/cd drive read error. It cannot read the data on data6.cab.I would suggest doing this if you have not already done so..1.. Go to control panel and uninstall Djinni2...
    • vinniemc
    • Post #9
    • Apr 18, 2008
    • Forum: MODS (THE WITCHER)
  9. V

    Exporter 3D MAX 9 models to D'Jinny

    Revised Max9 Official 3DS Max9 exporterI have extracted and adjusted the Official Max exporter ini files to reflect a setup that works well. I have also included a tutorial on how to setup theexporter, as well as how to export a basic model into Djinni. The link is listed below and the exporter...
    • vinniemc
    • Post #10
    • Apr 18, 2008
    • Forum: MODS (THE WITCHER)
  10. V

    Witcher game files gone after install of Djnni..

    What system are you running this on? Vista? Did you run the 1.3 patch then the Djinni install?Did you reboot and see if that had changed anything? If you supply some more info we would be able to help you find out what is wrong.CheersVinnieMc
    • vinniemc
    • Post #4
    • Apr 17, 2008
    • Forum: MODS (THE WITCHER)
  11. V

    Is there a 3ds max exporter out yet?

    oops forgot to put the link in..haha Thanx Ksandr for putting that up,,john123 .. We thank you for the kind words bud and if you need anything you just shout and we will try our best to help you out.We are a community here and are all working to understand and create some awesome stuff using...
    • vinniemc
    • Post #18
    • Apr 17, 2008
    • Forum: MODS (THE WITCHER)
  12. V

    Blender

    Has anyone got any pointers to how to(i) Export existing Witcher models (scenery, placeables, characters) into the blender for editing?At this time you cannot export models from the Witcher in any readable format.You can load the "m1_module.adv", the new adventure module and go to...
    • vinniemc
    • Post #3
    • Apr 17, 2008
    • Forum: MODS (THE WITCHER)
  13. V

    What is the cheap way to get into 3d modelling

    Blender is a free open source 3d modeling application and has quite a large community that supports it. SoftImage XSI has their free "XSI Modtool" which is a fully functional top notch 3d application and has all the latest in "toys"Silo is a great fairly cheap ($110.00 Cdn) 3d modeling program...
    • vinniemc
    • Post #4
    • Apr 16, 2008
    • Forum: MODS (THE WITCHER)
  14. V

    Is there a 3ds max exporter out yet?

    Help is on it's way bud.Here is the link to the Official 3DS Max9 exporter by CDProject(revised). The tutorial is a basic one that is being constantly updated to reflect what we are learning about it.You can download the exporter files and pdf setup document at the top of the...
    • vinniemc
    • Post #15
    • Apr 16, 2008
    • Forum: MODS (THE WITCHER)
  15. V

    The Witcher file list for modders

    Good show bud!! Thanks for the contribution, it is appreciated. With people like you we will have the editor aced in no time!! hahahKeep up the great work!!!CheersVinnieMc
    • vinniemc
    • Post #5
    • Apr 15, 2008
    • Forum: MODS (THE WITCHER)
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