too much of a good thing isn't always best.
I rather this game become one for the ages.
Also , OP, do read the books if you haven't if you hunger for more, you won't regret it
the funniest thing is to try to play Assassin's Creed Unity after witcher 3 lol
it's so shitty in every aspect in comparison... for triple the budget xD
install the console debuger mode and use the ShowPins(1) command or something to see them all at all times. Warning it will glitch witcher gear treasure icons (duplicate them and they won't disapear when completed)
WORKING SKILLS THAT DO WHAT THE TOOLTIP SAY
for gameplay diversity!
List of skills that suck cause of bugs:
FLood of Anger
Rend (less dmg than normal attack)
fleet-footed (doesnt work on dodge, only on roll which nobody ever use -> useless)
Sunder Armor (doesnt work on light attacks.. isn't...
Gz on the 4M sales achievement, but please keep efforts on patching: especially regarding Geralt's SKILLS.
Almost all of them are bugged, sometimes cartoonishly (take for instance the light armor school skill who incorectly buffs strong attacks instead of light, many skills are like this...)...
props to op at least he backed his argument to give it more weight
I'm also baffled with cat school, flood of anger, and Rend skills to still be bugged now when they could be part of most enjoyables builds
it seems no one in QA even TESTED if those talents WORKED before release
I mean quests is...
Actually the entire Combat Tree (red skills on character tab) is but a huge decorative pile of trash.
When we're supposed to be the ultimate swordsman it is sad to be left to spam our regular normal attacks or spec in signs or alchemy for efficiency because every single cool combat skill is...
It's what I was also fearing
Oh well, back to boring sign build :/
---------- Updated at 04:56 PM ----------
How about crit damage (items, cat school skill). Still not working aswell?