I realise many players haven't had much chance to try Harald's current ability, on account of glitches; however, nonetheless, I suggest it could be changed to something like the following:
Deploy: Damage a unit by the number of special cards played during this game. Provision Cost 9 (at least).
My primary reasons are that this would better suit the artwork -- since he stands, axe poised, boot on the guard's neck -- and because Scoia'tael Dwarves don't have many strong damage cards, apart from Sheldon Skaggs. As an afterthought, such a change might also prove useful in crime decks with Cleaver.
This is just a rough idea, of course, since predicting balance is not my strong point.
Deploy: Damage a unit by the number of special cards played during this game. Provision Cost 9 (at least).
My primary reasons are that this would better suit the artwork -- since he stands, axe poised, boot on the guard's neck -- and because Scoia'tael Dwarves don't have many strong damage cards, apart from Sheldon Skaggs. As an afterthought, such a change might also prove useful in crime decks with Cleaver.
This is just a rough idea, of course, since predicting balance is not my strong point.