you can't expect to put a lot of people their time in a 2-year beta and then wipe all that progress for a 180 turn
and we are still in a beta look a like
I never stopped playing completely, although in a few months I had only played one or two games. I came back for the event and now I'm not playing almost.
I think that one of the things that made the game lost a lot of people's interest is the fact that you could get the cards that interest you and from day to day they would be anything else, my Ciri Nova is showing on my profile and nothing more ... is unplayable.
To me in particular, Gwent is not just bad, it's unhealthy.
The imbalance feels worse in this game than in others since it currently has much less rng than others.
HS for example, after you mentalize that you are simply playing on a roulette wheel and that you practically do not control what happens .... winning or losing doesn't matter, anyway it was RNG.
In my case after HC the game became less and less rewarding to win, before in the beta there were many situations in which you had to really think and that gave a very important addition to the game.
For example, calculate the alignment of greatswords and boats, by using weathers and cards with damage to calculate an alignment at the precise moment that would be up to 4 or 5 turns later, the healing mechanics that greatsword had at that time.. it needed to be more calculated.
Less rows, No more 3 bronzes per deck, extinct archetype (Nova decks). It is a game that should only change to become more complex, not the other way around.