All indications are TT's management and more importantly operations staff are competent and professional. So two teams called to the same location would probably be informed of the others presence. Besides which their AVs are distinctive and have company colors and logos, so teams wouldn't fire on each other.A question that would need answering:
What happens when two (or more) individuals with equivalent TT coverage levels engage each other in combat? My initial thought would probably be that a contract clause triggers that exempts TT from interfering (Robocop PRIME DIRECTIVE style UI "TT Contract Violation Risk" WARNING whenever reticule pointed at target?), though I'm sure CDPR could design a more elegant solution.
All indications are TT's management and more importantly operations staff are competent and professional. So two teams called to the same location would probably be informed of the others presence. Besides which their AVs are distinctive and have company colors and logos, so teams wouldn't fire on each other.
Only a fool would assume a Team just hoses down everything in sight.
Good way to kill your client.
I don't think 7 is even an option if I've understood @Lilayah correctly. We can't join factions (NCPD, etc), gangs, corps, etc as far as I know. But as Edgerunners we *might* end up being to take contract work with/for any of the above if supported in the design. That's something I'd love to see from a player agency standpoint, but it's a lot of work.
I was just thinking recently that it would be a really neat mechanic to see TT out in the field as well as have them as an available service to purchase/get as a reward for having a high relationship with certain factions (corporations, probably).
During my shower thoughts I imagined it would be pretty cool if TT showed up suddenly during a rampage in the Corpo Zone in the Center of Night City. Not only do you have Corp Cops and Real Cops to deal with, but you might put a bullet in the wrong NPC and get an angry Trauma Team squad in the mix too! Otherwise it would be neat to randomly come across extractions every so often, not unlike coming across an ambulance at a call in real life. With the level of violence in Night City, I'm sure its not too strange an occurrence
Absolutely. I'd understand if we couldn't use TT ourselves, but I'd love it if we could. Same goes for finding them in the field which I think is a more realistic prospect. I love the idea that someone might turn a corner and find some thugs stabbed the wrong guy in a mugging and TT show up, or similar sorts of ambient events. Or the fact that random appropriate NPCs might have TT cover. Could make missions or just shootings in the open harder. Like CDPR keep saying, you have to think about your actions. Maybe certain cyberwear might even alert us as to who has a TT account/deadmans switch. The last thing you want is to put a bullet in a corpo exec on his way home from work and have TT intereupt your shootout!Based on what we've seen of the world "business" going on as background, I think this is exactly the type of thing that would happen. Not sure if the player will get to use them...but it would truly seem like a totally missed opportunity if we didn't have that option.
I'm hoping that there are some interesting solutions for "dying" in the game...rather than just a reload screen.
Those polls are becoming more and more like dreams & wishful thinking in comparison to stuff that could happend
Those polls are becoming more and more like dreams & wishful thinking in comparison to stuff that could happend
...and steal my heart