Damn it! Now, my remote hope for the Oak to get the much deserved provision buff is ruined. I don't think Oak will ever get provision buff as it will indirectly make the stupid Alzur card more consistent. So, it is fine to buff MO which is already too dominating and give it an un-freaking conditional 12 for 12? And not Oak which is seeing less and less play due to insane powercreep and not deserve the 13P?...
Why is Oak still 13? Just so it could be spawned by Alzur+Oneiro?
...
Harmony was good for an year? I thought it was some 6-7 months. SK warriors is still freaking OP for the same amount of time and nothing is done to them? Everyone and their grandmother and their dog knew Harmony was OP ONLY due to Mystic Echo which is not there anymore. Water of Brokillon and Oak was nerfed ONLY because of Mystic Echo. So, when you destroy the Cause, why not revert the effect it had on other good cards? With simply provision buff to waters and Oak, Harmony can thrive. In this age of Gwent 12P for two 4 strenght engine which can effectively be killed with two 4P cards is just too much.Harmony getting a new category is a pretty big buff in itself. Still, I would've liked to see some slight buffs to their already existing cards as well, but maybe it's a bit more viable now we will see.
I think they are hesitant to buff it after how dominant it was an entire year. It's one of those archetypes that can very quickly spiral out of control with just a few changes.
Come on, a new category is a "buff?" And a "pretty big one"? Really? You play Harmony at all?
And when it was dominant it was because of the double Waters. Everyone knew it then, and everyone still knows it now. As a mechanic, Harmony is no stronger (actually weaker) than Thrive and Assimilate. Fixing the provision changes that were applied as [failed] bandaids for double Waters is not going to make it "spiral out of control."
The ONLY deck which used these cards were SK Lippy deck. And it has just got +2 provision buff.
Oh, are we trying to make this "new category buff" nonsense a thing now? Back in the old Call of Harmony days, I would run enough "categories" in my deck to make it be able to pull an Oak (so... 13 of them). That didn't make my Harmony mechanic more powerful or help it in any way.Actually, I was yesterday playing 5 parties with harmony in Pro Rank and won 4 of them. They are not as bad and an additional category will help them.
Coup de Grace provision changed from 10 to 9.
Damage dealt increased from 2 to 3.
As far as I'm concerned the Braathens change is definitely a buff despite the ability adjustment. Never need Emissaries anyway.
Did you not read the part where I said I'd want some slight buffs as well? I'm agreeing with you here, Waters and Oak should be reduced by one provision. A new easy to pull off category is a buff yes.Come on, a new category is a "buff?" And a "pretty big one"? Really? You play Harmony at all?
And when it was dominant it was because of the double Waters. Everyone knew it then, and everyone still knows it now. As a mechanic, Harmony is no stronger (actually weaker) than Thrive and Assimilate. Fixing the provision changes that were applied as [failed] bandaids for double Waters is not going to make it "spiral out of control."
Yes, I read that part. Was I supposed to address that somehow before arguing against your reasoning of the devs' reluctance to fix Harmony provisions?Did you not read the part where I said I'd want some slight buffs as well? I'm agreeing with you here, Waters and Oak should be reduced by one provision. A new easy to pull off category is a buff yes.
No, from the point of view of a player, you. You can only speak for yourself, anything more is stating opinions as facts (which is why I specifically stated "as far as I'm concerned" in my post).From the point of view from non-assimilate NG, this is the biggest faction card nerf this patch.
You can only speak for yourself,
Yeah, but not the story you say.Sorry but this is the same strory all over again.
So you don't think Harmony decks will now use Witchers as well in order to get more boosts?Yes, I read that part. Was I supposed to address that somehow before arguing against your reasoning of the devs' reluctance to fix Harmony provisions?
And once again, a new category is not a "buff" to Harmony, any more than a new card with 2 health a buff to Thrive.
No matter how many times you call the Braathens buff a nerf doesn't make it true. The decks already using Braathens can remain pretty much the same.I can also speak for what I see other players do. Including the best players in the game. And (outside Informants in Assimilate) I don't remember anyone ever using any bronze spies in any deck. Maybe in the first week after MM when people where still experimenting.
Sorry but this is the same strory all over again. Trying to balance the game and getting into some peculiar line of thought that kinda makes sense at first but in the end results in nerfing the weakest or buffing the strongest or some other mishaps. Bratheens was used all accross NG decks as a flexible tempo play. Now, that's gone. NG was nerfed again. It's kinda funny at this point, really...
Sure, they might, but that's not a buff to Harmony, because you're not getting "more boosts". You're probably replacing some poor powercrept card like the Chariot or an Abandoned Girl with a Witcher. That's just giving ST new cards to play, which may or may not be better than existing cards. Hell, it's not even a real buff to ST, because it's an expansion, and all factions are getting new cards. The only "real" buff here is to the movement archtype, and THAT does seem like a pretty big one.So you don't think Harmony decks will now use Witchers as well in order to get more boosts?
...
1st of all, i would like to praise the dev (PR?) team, for finally releasing patch notes a day before the actual expansion.
In most if not all of previous updates and expansions, the patch notes only came out on the day of release, which its terrible because most players would dive into the game and wouldnt waste time checking them when they could be playing it already.
Then, i want to adress the users here, expressing their disappointment for the not-enough amount of upcoming balance changes:
Making a huge set of balance changes on old cards at the same time an expansion with many new cards are released would be very unproductive. The best time to release such updates would be on months without new content, like past October.
And dont be naive - complaining the OP cards that are dominating at the moment arent getting nerfed? After tomorrow, its likely that MOST of those cards will be replaced by even more powercrept, OP cards, and the devs should be already bracing themselves to monitor the reception of the new cards and hotfix any broken combos that come up ASAP.
Playing Skellige is like playing on tutorial level.
46% of SK decks are warriors (easy mode for no effort victories)....
maybe a few Warrior easymode players might switch to Lippy.
-_-