I've read several people say that they would like a cyberpunk sandbox, but I'm not sure that that is even possible.
A game that captures the feel of Cyberpunk 2020 must allow players to progress by doing missions for fixers. If there's no choice in missions, it feels less like a sandbox. But if there is choice in missions, that means the inclusion of lots of redundant content. Missions could be automatically generated, but automatically generated missions tend to be repetitive.
A sandbox should also allow characters to progress without doing missions for fixers. For those players, all the missions would be redundant content, unless they have an independent reason to be in the mission area.
So it looks to me that building a cyberpunk sandbox would require too much redundant content. I'd like to be convinced that I'm wrong!
A game that captures the feel of Cyberpunk 2020 must allow players to progress by doing missions for fixers. If there's no choice in missions, it feels less like a sandbox. But if there is choice in missions, that means the inclusion of lots of redundant content. Missions could be automatically generated, but automatically generated missions tend to be repetitive.
A sandbox should also allow characters to progress without doing missions for fixers. For those players, all the missions would be redundant content, unless they have an independent reason to be in the mission area.
So it looks to me that building a cyberpunk sandbox would require too much redundant content. I'd like to be convinced that I'm wrong!