They probably fixed that broken Lippy interaction pretty quickly on the server side along with the Lockdown bug, because it did work like that directly after the patch went live.Tried it with Lippy. Only one card from three was summoned by Eist.
They probably fixed that broken Lippy interaction pretty quickly on the server side along with the Lockdown bug, because it did work like that directly after the patch went live.Tried it with Lippy. Only one card from three was summoned by Eist.
To continue from where I left off.
Nilfgaard
- Emhyr Var Emreis: I think he should be 6 power.
- Anna Henrietta: Now this is a tricky card but I think the key to balancing it is to consider that she isn't just a card that goes into any deck. I think she would best fit into an Assimilate deck as that way you are able to be more certain you synergize the ability when you'll be copying your opponents cards anyway. At 9 provisions I think it's the perfect cost for the risk you are taking with her as you're not guaranteed to get much use from her.
I do however think that a slight nerf should be in order in the form of locking that ability for the turn you used Anna on. This way she keeps her deploy effect so you are guaranteed to copy opponent's leader BUT you can't use it on the same turn.
Are you aware that Arachas Swarm is one of the best performing archetypes recently? Last few weeks the ladder and standard were full with variants of this build.I had to consider going to Arachas Swarm, essentially a dead archetype
Same opinion here, no idea why SK always has to receive more and more and more cheap pointslam. While other factions have to work hard for their points they just get it with little effort. Have never played this faction in ranked and casual and I'm proud of it, even though people will still say NG is even more overpowered and unfair. Oh my.I have no idea how people can play Gwent at the moment when Eist is straight up a "I win" card. Maybe the most unbalanced card in Gwent history. And to the surprise of nobody SK Warriors is the archetype to receive it.
I really think the devs need to reevaluate their approach to SK discards & resurrects. It was by far my favorite aspect of the faction in the beta but as it stands right now it will always be used for pure pointslam rather than actual decision making.
In fact a long time ago trynet has made a Good pirate/boat/warriors deck.Just saw the new Habbla1 video on Crach, and it was quite tragic, not because he had little success, but because his deck wasnt really a pirate deck, it was a Dagur/GS deck, and he gave such bad use to Crach.
This is really bad, its perpetuating the bad image Crach and pirates quickly got on this update - i've seen several players ranking him below average on new cards - and i think this is happening because players dont know how to build a proper pirate deck.
Look, there are enough cards that can exist multiple variations, but as a general rule, reworked cards = really strong, so just take a look at the reworked dimun smuggler and dimun warship when you're looking for solid choices.
Also, havent seen anyone besides myself using Tidecloak Hideaway, at least on my deck its SO good as openers on R1, i even Oneiro for the 2nd in case i missed it. Players are always surprised and have to read that card they dont know about:
View attachment 11194039
This is NOT a lucky case, i usually get 11-12 out of them on opening play.
I might do a guide for pirates and post it on this forum, i'll be the pirate ambassador and show they're really good (im using Rage of the Sea for the theme, because i dont feel like i need the extra value of other leaders like PF and Flurry)
I played a pirate deck well before this expansion and found it surprisingly good — and Tidecloak hideaway is definitely a star. I haven’t had a chance to try the new and updated cards, but I always enjoy your guides.Just saw the new Habbla1 video on Crach, and it was quite tragic, not because he had little success, but because his deck wasnt really a pirate deck, it was a Dagur/GS deck, and he gave such bad use to Crach.
This is really bad, its perpetuating the bad image Crach and pirates quickly got on this update - i've seen several players ranking him below average on new cards - and i think this is happening because players dont know how to build a proper pirate deck.
Look, there are enough cards that can exist multiple variations, but as a general rule, reworked cards = really strong, so just take a look at the reworked dimun smuggler and dimun warship when you're looking for solid choices.
Also, havent seen anyone besides myself using Tidecloak Hideaway, at least on my deck its SO good as openers on R1, i even Oneiro for the 2nd in case i missed it. Players are always surprised and have to read that card they dont know about:
View attachment 11194039
This is NOT a lucky case, i usually get 11-12 out of them on opening play.
I might do a guide for pirates and post it on this forum, i'll be the pirate ambassador and show they're really good (im using Rage of the Sea for the theme, because i dont feel like i need the extra value of other leaders like PF and Flurry)
Two things can be true at the same time. SK is a problem and so is NG.Same opinion here, no idea why SK always has to receive more and more and more cheap pointslam. While other factions have to work hard for their points they just get it with little effort. Have never played this faction in ranked and casual and I'm proud of it, even though people will still say NG is even more overpowered and unfair. Oh my.
In which way is NG a problem though ?Two things can be true at the same time. SK is a problem and so is NG.
Every faction is a "problem" in certain match-ups xD That's definitely not what I consider overpowered, that's just how the game is, whether you like it or not.Two things can be true at the same time. SK is a problem and so is NG.
Because I came back about a year ago and been playing ever since.why are you still on this forum then?
...
I mean, i play in cell Phone and since Last expansion its seems The game its consuming more battery and ram.
Its only with me this problem or anyone else notes this?
Mate, you are one of the very few people here who are getting creative with the decks. I really like your posts about your original setups.Just saw the new Habbla1 video on Crach, and it was quite tragic, not because he had little success, but because his deck wasnt really a pirate deck, it was a Dagur/GS deck, and he gave such bad use to Crach.
This is really bad, its perpetuating the bad image Crach and pirates quickly got on this update - i've seen several players ranking him below average on new cards - and i think this is happening because players dont know how to build a proper pirate deck.
Look, there are enough cards that can exist multiple variations, but as a general rule, reworked cards = really strong, so just take a look at the reworked dimun smuggler and dimun warship when you're looking for solid choices.
Also, havent seen anyone besides myself using Tidecloak Hideaway, at least on my deck its SO good as openers on R1, i even Oneiro for the 2nd in case i missed it. Players are always surprised and have to read that card they dont know about:
View attachment 11194039
This is NOT a lucky case, i usually get 11-12 out of them on opening play.
I might do a guide for pirates and post it on this forum, i'll be the pirate ambassador and show they're really good (im using Rage of the Sea for the theme, because i dont feel like i need the extra value of other leaders like PF and Flurry)
Just saw the new Habbla1 video on Crach, and it was quite tragic, not because he had little success, but because his deck wasnt really a pirate deck, it was a Dagur/GS deck, and he gave such bad use to Crach.
This is really bad, its perpetuating the bad image Crach and pirates quickly got on this update - i've seen several players ranking him below average on new cards - and i think this is happening because players dont know how to build a proper pirate deck.
Look, there are enough cards that can exist multiple variations, but as a general rule, reworked cards = really strong, so just take a look at the reworked dimun smuggler and dimun warship when you're looking for solid choices.
Also, havent seen anyone besides myself using Tidecloak Hideaway, at least on my deck its SO good as openers on R1, i even Oneiro for the 2nd in case i missed it. Players are always surprised and have to read that card they dont know about:
View attachment 11194039
This is NOT a lucky case, i usually get 11-12 out of them on opening play.
I might do a guide for pirates and post it on this forum, i'll be the pirate ambassador and show they're really good (im using Rage of the Sea for the theme, because i dont feel like i need the extra value of other leaders like PF and Flurry)
Mate, you are one of the very few people here who are getting creative with the decks. I really like your posts about your original setups.
Perhaps, if you have the time to start your own channel, it will gain you some following, and hopefully encourage other people to build their own decks.
I did play Crach for quite a while mostly on rank 2 and it's really fun to play but my deck struggles hard against most of the current high tier Decks (that would probably drastically change if I switch to BoG and add Eist and Jutta), so my overall win rate was pretty bad, but if Crach goes off it's just totally fun and in some matchups it can lead to a total overkill with Wild Boar as a finisher (Monster swarm, UR Lippy and NR Witchers) but like I said above for climbing the ladder pirates alone won't be enough.Just saw the new Habbla1 video on Crach, and it was quite tragic, not because he had little success, but because his deck wasnt really a pirate deck, it was a Dagur/GS deck, and he gave such bad use to Crach.
This is really bad, its perpetuating the bad image Crach and pirates quickly got on this update - i've seen several players ranking him below average on new cards - and i think this is happening because players dont know how to build a proper pirate deck.
Look, there are enough cards that can exist multiple variations, but as a general rule, reworked cards = really strong, so just take a look at the reworked dimun smuggler and dimun warship when you're looking for solid choices.
Also, havent seen anyone besides myself using Tidecloak Hideaway, at least on my deck its SO good as openers on R1, i even Oneiro for the 2nd in case i missed it. Players are always surprised and have to read that card they dont know about:
View attachment 11194039
This is NOT a lucky case, i usually get 11-12 out of them on opening play.
I might do a guide for pirates and post it on this forum, i'll be the pirate ambassador and show they're really good (im using Rage of the Sea for the theme, because i dont feel like i need the extra value of other leaders like PF and Flurry)